JavaScript event mediator / communication middle-man
Many planes, one control tower - all the planes talk to the tower, the tower talks to all the planes... safe landings.
Demo page: http://jaredshaunsmith.github.io/intercom/example.html
To install via npm:
npm install intercom --save-dev
// ///////////////////////////////////////////////////////////////////////////
// Intercom - JavaScript mediator
// Jared Smith - 2014
// Based on the previous work of Ryan Florence (https://github.com/rpflorence)
// ///////////////////////////////////////////////////////////////////////////
var Intercom = (function() {
var listen = function(channel, fn) {
if(!Intercom.channels[channel]) Intercom.channels[channel] = [];
Intercom.channels[channel].push({context: this, callback: fn});
return this;
},
disconnect = function(channel) {
if(!Intercom.channels[channel]) return false;
delete Intercom.channels[channel];
return this;
},
broadcast = function(channel) {
if(!Intercom.channels[channel]) return false;
var args = Array.prototype.slice.call(arguments, 1);
for(var i = 0, l = Intercom.channels[channel].length; i < l; i++) {
var tuneIn = Intercom.channels[channel][i];
if (typeof tuneIn.callback == 'function') {
tuneIn.callback.apply(tuneIn.context, args);
} else {
tuneIn.context[tuneIn.callback].apply(tuneIn.context, args);
}
}
return this;
};
return {
channels: {},
listen: listen,
disconnect: disconnect,
broadcast: broadcast,
installOn: function(obj) {
obj.listen = listen;
obj.disconnect = disconnect;
obj.broadcast = broadcast;
}
};
})();
// create an object
var obj = {'foo' : 'bar'};
// install Intercom on the obj
Intercom.installOn(obj);
// bind listening to our event on the obj
obj.listen('someEvent', function(arg) { alert(arg); });
// then to trigger
obj.broadcast('someEvent', 'woooooot tooooot');
// create an object with a method
var obj = {'foo' : function(arg) { this.bar = arg; } };
// install Intercom on the obj
obj.installOn(obj);
// bind listening and pass string instead of function
// string will be automatically detected and called on the context
obj.listen('bigEvent', 'foo');
// the to trigger
obj.broadcast('bigEvent', 'hello world');
// check results
console.log(obj.bar) // "hello world";