Custom built Raytracer that includes rendering of .obj files, polygonal meshes, parametric surfaces, image textures, lights, cameras, normal determination, antialiasing, materials (metal, dielectric, lambert), and animation system.
Based on Peter Shirley's raytracing series.
Navigate to the project folder at Raytracer_Renderer/part1/Textures_Lights_Animation
Run using the commands:
python build.py
./project