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Build 31 - fix local saving when not logged in
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jacob1 committed Feb 5, 2014
1 parent c204ebe commit 28a8ffd
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion includes/defines.h
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,7 @@
#define MOD_VERSION 26
#define MOD_MINOR_VERSION 4
#define MOD_SAVE_VERSION 17 //This is not the version number of my mod anymore, it's only changed when I change the saving code
#define MOD_BUILD_VERSION 30 //For update checks
#define MOD_BUILD_VERSION 31 //For update checks
#define BETA_VERSION 89
#define BETA_MINOR_VER 1
#define RELEASE_VERSION 89
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4 changes: 2 additions & 2 deletions src/main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2703,13 +2703,13 @@ int main(int argc, char *argv[])
memset(fire_b, 0, sizeof(fire_b));
}
}
else if (x >= 37 && x <= 187 && svf_login)
else if (x >= 37 && x <= 187)
{
if (sdl_mod & (KMOD_LCTRL|KMOD_RCTRL))
{
save_filename_ui(vid_buf);
}
else
else if (svf_login)
{
if (!svf_open || !svf_own || x>51)
{
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