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(2009-2012) First GPU implementation of Incompressible Smoothed Particle Hydrodynamics (ISPH)
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j8asic/isph
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REPO IS HERE FOR LEARNING PURPOSES ================================== This is an abandoned project. It was started long ago, just when OpenCL came out. It has some nice ideas, e.g. OpenCL semantics. Project ISPH ============ Cross-platform CFD library for mesh-free simulation and visualization of incompressible flows using Smoothed Particle Hydrodynamics (SPH) methods. Check out http://isph.sourceforge.net/ for more, and up to date infos. Project Structure ---------------- /isph /bin compiled tools /build build and IDE project files /data test and other data /doc library (doxygen) and tools documentation /isphlib library sources /lib compiled library files /tools tools sources Requirements ------------ For successful compilation you'll need the following installed on your system: - OpenCL SDK 1.0 or later Since there is no integrated visualization engine at the moment, we suggest you post-process simulated data with: - ParaView (don't forget to enable meshless plugin) - VisIt - Tecplot - etc. Supported Operating Systems --------------------------- - Linux 2.6 - Windows XP, Vista, 7 Other operating systems may work but are not tested. Soon it will be tested on Mac OS X as well. Supported Compilers ------------------- - MSVC 9 and newer - GCC 4.0 and newer Other standard C++ compilers should work but are not tested. Compiling the project --------------------- - Windows using Visual Studio 2010 open the solution that is located in /build/vs2010, and build the solution - Linux In main project folder type: make to build both library and tools make isphlib to only build the library make tools to only build tools make clean to clean built stuff Legal Stuff ----------- (c) Copyright 2009-2012. The ISPH authors. All rights reserved. The project is distributed under the GNU/GPL License, complete license text can be found in file named 'COPYING'. Contact Details --------------- You can send an e-mail to <[email protected]>, we'd like to hear from you. Also, the list of authors and their contact e-mails can be found in file named 'AUTHORS'.
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(2009-2012) First GPU implementation of Incompressible Smoothed Particle Hydrodynamics (ISPH)
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