Original Q3-games Model Tool
for playermodel-makers, mappers and modders. Made by @core-c.
- Calculation of LOD for playermodels, the user can manually adjust the LOD-Minimum per surface, and see the model-detail change on screen.
- Convert
.MAP
brushwork to a.MD3
model, mappers can make a model in Radiant from just brushwork, and use this tool to convert it to anMD3
model. - Export frames from playermodels to animated
MD3
: save a selected range of frames to an animatedMD3
. Tags are also exported, so the mapper is able to attach other models to the finalMD3
. - Combine frames from
MD3
-files into 1 final. With this option the user can create animatedMD3
models from a combination of frames from otherMD3
models. - Loading
MDS
, and save it as anMDM/MDX
combo.
The code is written in Pascal, and was originally built using Delphi 7
IDE.
Documentation can be read online here https://isryven.github.io/Q3-Model-Tool/
- A modern version of q3-games model tool as blender plugin: https://github.com/mino-git/rtcw-wet-blender-model-tools
MIT