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Releases: ihhub/fheroes2

version 0.9.3

04 May 14:19
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version 0.9.3 (04 May 2021)

  • Add support for all official languages, including French, Polish, German and Russian
  • Add exchange buttons in hero meeting dialog
  • Extend The Succession Wars campaign support
  • Fix many places with hero drawings on World map
  • Fix multiple places with logic in battle
  • Over 80 bugs fixed since 0.9.2 release

Full list of changes can be found here.

We recommend to use SDL2 version for latest OSes, while SDL1 is preferable for old systems.

version 0.9.2

04 Apr 14:01
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version 0.9.2 (04 April 2021)

  • Add View spells support
  • Fix many places in logic for monster movement and spells during battle, for kingdom gameplay and for army splitting
  • Add Restart button for instant battles
  • Add large obstacles generation for battles
  • Greatly improve AI logic in battles for spell usage, predictions of movements and
  • Add PlayStation Vita support
  • Over 100 bugs fixed since 0.9.1 release

Full list of changes can be found here.

PS Vita build (latest commit)

30 Mar 17:35
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Pre-release

Improve side tile passability logic (#9402)

version 0.9.1

04 Mar 14:07
f73ba73
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version 0.9.1 (04 March 2021)

  • Add View World support
  • Add progressive Campaign support
  • Add touchpad support
  • Speed up drawings for World Map by 5% and reduce memory usage by 10%
  • Add Fast Battle option
  • Improve AI and battle logic
  • Add Window resizing on SDL 2
  • Over 50 bugs fixed since 0.9.0 release

Full list of changes can be found here.

version 0.9

04 Feb 12:57
b069e07
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version 0.9 (04 February 2021)

  • Greatly improve AI logic for kingdom management and battles
  • Fix many drawings and logic issues for battles
  • Add touchpad support
  • Speed up drawings for World Map by 10%
  • Add highlighted area for mass spells in battles
  • Add extra army split logic
  • Over 100 bugs fixed since 0.8.4 release

Full list of changes can be found here.

version 0.8.4

23 Dec 14:12
b7e8009
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version 0.8.4 (23 December 2020)

  • Fix full screen mode for SDL 2 where the active area of mouse was different in comparison with the screen
  • Increase game performance on low-profile devices
  • Improve keyboard usage: support of Delete button for editing, Shift and Ctrl buttons for unit stack management, Numpad Enter behaves like the original
  • Fix scrollbars behavior, object interaction on world map, UI dialog elements and scenario selection logic
  • Over 100 bugs fixed since 0.8.3 release

Full list of changes can be found here.

Please note that for 32-bit version of the game on Windows OS you have to install Visual Studio 2015 Redistributable (vc_redist.x86.exe) if you face an error during application startup.

version 0.8.3

04 Nov 15:29
0ac85c3
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version 0.8.3 (04 November 2020)

  • Improve AI logic in castle building scheme, hero and monster recruitment, path calculation and battle strategies
  • Speed up World map rendering by more than 20%
  • Fix castle screen drawings, War Troll's stone and Cavalry sprite rendering
  • Speed up video loading and add missing videos for scenario endings
  • Over 100 bugs fixed since 0.8.2 release

Full list of changes can be found here.

Please note that for 32-bit version of the game on Windows OS you have to install Visual Studio 2015 Redistributable (vc_redist.x86.exe) if you face an error during application startup.

version 0.8.2

04 Oct 14:18
4b70f77
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version 0.8.2 (04 October 2020)

  • Replace old AI by fully reworked and enhanced version of it
  • Fix map rendering process and information reading from maps
  • Update save game file format (new saves will not be loaded on older version)
  • Add extended support of campaign (still in progress)
  • Add external music support by default
  • Over 100 bugs fixed since 0.8.1 release

Full list of changes can be found here.

Please note that for 32-bit version of the game on Windows OS you have to install Visual Studio 2015 Redistributable (vc_redist.x86.exe) if you face an error during application startup.

version 0.8.1

04 Sep 14:02
fda658e
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version 0.8.1 (04 September 2020)

  • Add a new rendering engine in order to fix various issues with graphics such as: missing color cycling, incorrect rendering of Air Elementals or Resurrection spell, shadow rendering, disable button rendering
  • Overall rendering speed up by 20-30%
  • Add a proper support of configuration file for game's global settings
  • Over 50 bugs fixed since 0.8 release

Full list of changes can be found here.

Please note that for 32-bit version of the game on Windows OS you have to install Visual Studio 2015 Redistributable (vc_redist.x86.exe) if you face an error during application startup.

version 0.8

26 Jul 11:04
1e15dc3
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version 0.8 (26 July 2020)

  • Major rework of battle animations including units, spells and heroes
  • Implementation of color cycling to animate water/lava surfaces, adventure map objects and units
  • Refining UI including scaling, responsiveness, alignment and content (both text and sprites)
  • Implementation of missing spell effects such as Lightning, Armageddon, Death Wave as well as fixing many others
  • Update render engine and added SDL 2 optimizations; better fullscreen and high resolution support
  • Numerous game logic fixes including combat, spells, map, AI and pathfinding
  • Improvement of music support and sound mapping, updated MIDI converter
  • Add SMK video support
  • Over 200 bugs fixed since 0.7 release

Full list of changes can be found here.

Please note that for 32-bit version of the game on Windows OS you have to install Visual Studio 2015 Redistributable (vc_redist.x86.exe) if you face an error during application startup.