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version 0.7

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@ihhub ihhub released this 18 Apr 14:31
· 4819 commits to master since this release

version 0.7 (18th April 2020)

  • add an edge of the World Map
  • complete hero movement cell if a player stops it by any keyboard button
  • add hotkey 'N' to start a new game within the World Map like in the original game
  • fix crashes in multiple maps during map loading or during AI turns
  • fix game freezes during animation of resources collection
  • make human turn always first
  • do not show file save loading dialog if no saves exist
  • fix 'Adventure Options' button is being blurred after pressing it once on MacOS
  • cancel a dialog by pressing close window button
  • do not allow to move artifacts for not hired heroes in a castle
  • allow file selection by double-clicking on a list entry
  • fix MAX button state for monster change in recruitment window
  • update a cursor while stopping hero's movement
  • add monster animation in castle's well
  • set correct animation speed
  • fix scrolling behavior and add diagonal scrolling
  • display recruit monster window even for 0 creatures within castle's well
  • fix castle well UI elements
  • show hero movement arrow icons with proper colors
  • fix resizing of mini-map in fixed interface mode
  • do not show Necromancy window for 0 obtained skeletons
  • show an empty area instead of tavern building in Necromancer castle
  • fix a state of no information displayed in Signs
  • fix a crash after loading a save and starting any new game after
  • fix a crash during loading empty or newly saved configuration file
  • add initial campaign support (very early beta)
  • fix crystal resource position
  • fix hero path cursor display
  • add missing option's titles in Battle Option dialog
  • fix a popup messages for different types of resources at the World Map
  • fix application title disappearing after loading any map on SDL 2
  • fix disabled black surrender button in hero's options in SDL 2 mode
  • move creature window info to the top of the castle screen
  • make "Buy from well" as a default option
  • remove speed 0 for battle and the World Map
  • fix spell book is being displayed in semi transparent way
  • hero path is recalculated each time when an user chooses the hero
  • show creature information in recruitment building
  • fix incorrectly displayed shadows on the World Map for SDL 2
  • change AI behaviour for castle building strategy
  • fix positions of labels in in-game settings
  • remove 'Dismiss' button for a hero who is not hired yet in a castle
  • fix incorrectly shown message of found resources in the World Map bottom-right window
  • fix battle grid
  • add missing text in battle options dialog
  • fix World Map UI is being drawn inside castle options
  • fix shadow display in a battle
  • disable Spell button for castles
  • change font color for a creature's name
  • fix observation tower coverage area
  • hide dismiss button for monsters if a hero has only one stack of them
  • fix incorrect message for Shipyard by right click
  • fix missing battle hexagonal net was not appearing if enabled until next battle
  • display a warning message about missing files from the original game
  • disable Continue Movement button for a hero which does not have chosen path
  • required building names are displayed on a separate line each
  • fix no building image for already built building for right mouse click
  • fix incorrect image for Captains Quarters
  • renamed 'Free Heroes II' to 'Free Heroes of Might and Magic II'
  • show disabled "Continue Movement" button for castle
  • fix number of monsters being displayed in a black box
  • add a script to download a demo version of the original game
  • set default display size to 640x480 pixels
  • add Windows build

Please note that for Windows OS you have to install Visual Studio 2015 Redistributable if you face an error during application startup.