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Improve waypoint debug drawings to indicate the current target waypoint
Map Generation
Add waypoint locking to ensure that chaotic presets dont cross future waypoints
Add _stable presets for all generation presets using position- and waypoint locking.
These presets should work consistenly across regular and "tight" map layouts
Add experimental maze and maze2 generation presets
Benchmark
Update benchmark binary: Add filter for subset of generation and map presets