Beetle PSX is a port/fork of Mednafen's PSX module to the libretro API. It can be compiled in C++98 mode, excluding the Vulkan renderer, which is written in C++11 for the time being. Beetle PSX currently runs on Linux, OSX and Windows.
Notable additions in this fork are:
- PBP and CHD file format support, developed by Zapeth;
- Software renderer internal resolution upscaling, implemented by simias;
- An OpenGL 3.3 renderer, developed by simias;
- A Vulkan renderer, developed by TinyTiger;
- PGXP perspectve correct texturing and subpixel precision, developed by iCatButler;