Configuration | Example | Functional principle | keymapperctl | Installation | Building | Changelog
A cross-platform context-aware key remapper. It allows to:
- Redefine your keyboard layout and shortcuts systemwide or per application.
- Manage all your keyboard shortcuts in a single configuration file.
- Change shortcuts for similar actions in different applications at once.
- Share configuration files between multiple systems (GNU/Linux, Windows, MacOS).
- Specify input and output as characters instead of the keys required to type them.
- Bind keyboard shortcuts to launch applications.
- Control the state from external applications using keymapperctl.
- Use mouse buttons and wheel in your mappings.
Configuration files are easily written by hand and mostly consist of lines with input expressions and corresponding output expressions separated by >>
:
# comments start with # and continue until the end of a line
CapsLock >> Backspace
Z >> Y
Y >> Z
Control{Q} >> Alt{F4}
Unless overridden using the command line argument -c
, the configuration is read from keymapper.conf
, which is looked for in the common places:
- on all systems in
$XDG_CONFIG_HOME
and$HOME/.config
, - on Linux and MacOS also in
/etc
, - on Windows also in the user's profile,
AppData\Local
andAppData\Roaming
folders,
each with an optional keymapper
subdirectory and finally in the working directory.
The command line argument -u
causes the configuration to be automatically reloaded whenever the configuration file changes.
keymapperd
.
The keys are named after their scan codes and are not affected by the present keyboard layout.
The names have been chosen to match on what the web browsers have agreed upon, so this handy website can be used to get a key's name.
For convenience the letter and digits keys are also named A
to Z
and 0
to 9
. The logical keys Shift
, Control
, Alt
and Meta
are also defined (each matches the left and right modifier keys). There are also virtual keys for state switching, an Any key and a No key.
The mouse buttons are named ButtonLeft
, ButtonRight
, ButtonMiddle
, ButtonBack
and ButtonForward
, the wheel is named WheelUp
, WheelDown
, WheelLeft
and WheelRight
.
It is also possible to directly provide the scan code instead of the key name in decimal or hex notation (e.g. 159
, 0x9F
).
Input expressions consist of one or more key names separated by spaces or parenthesis, which give them different meaning:
A B
means that keys have to be pressed successively (released in any order).(A B)
means that keys have to be pressed simultaneously in any order.A{B}
means that a key has to be held while another is pressed.!A
means that a key must not be pressed.- Groups and modifiers can also be nested like
A{B{C}}
or(A B){C}
. "..."
string literals match when the enclosed characters are typed.- With an initial
?
the mapping gets skipped as long as it only partially matches.
The output expression format is analogous to the input expression format:
A B
means that keys are pressed successively.(A B)
means that both keys are pressed simultaneously.A{B}
means that a key is held while another is pressed.!A
means that the (potentially pressed) key should be released before the rest of the expression is applied. This also works for virtual keys.^
splits the output in two parts, one which is applied when the input key is pressed and one when the key is released."..."
string literals allow to specify characters to type.$()
can be used for launching applications.- An empty expression can be used to suppress any output.
Mappings are applied in consecutive order until a match is found, therefore their order is of importance. While the following outputs A
as soon as Meta
is pressed:
Meta >> A
Meta{X} >> B
The other way round, nothing is output when Meta
is pressed alone because depending on whether an X
follows, either B
or A
is output:
Meta{X} >> B
Meta >> A
@forward-modifiers
directive to your configuration, which ensures that the common mouse-modifiers are never held back:
@forward-modifiers Shift Control Alt
For a detailed description of how the mapping is applied, see the Functional principle section.
Context blocks allow to enable mappings only in specific contexts. A context can be defined by system
, the focused window title
, window class
, process path
or the input device
/device-id
an event originates from.
A block continues until the next block (respectively the end of the file). The block which applies in all contexts can be reopened using default
. e.g.:
[default]
[title = "Visual Studio"]
[system = "Linux", class != "qtcreator"] # '!=' inverses a condition
[device = "Some Device Name"] # consecutive blocks share mappings
[device = "Some Other Device"]
[system = "Windows" path = "notepad.exe"] # comma separator is optional
device
/device-id
filters on Windows require the installation of a virtual device driver. The process path
may not be available on Wayland and for processes with higher privileges. The window title
is not available on MacOS.
The values of a context can be easily obtained using the Next Key Info function of the tray icon or keymapperctl.
Class and device filters match contexts with the exact same string, others match contexts containing the string.
For finer control regular expressions can be used. These have to be delimited with slashes. Optionally i
can be appended to make the comparison case insensitive:
[title = /Visual Studio Code|Code OSS/i]
Additionally a modifier
filter allows to activate blocks depending on the state of one or more keys:
# active when Virtual1 is down and Virtual2 is not
[modifier = "Virtual1 !Virtual2"]
To simplify mapping of one input expression to different output expressions, it can be mapped to an abstract command first. The command name can be chosen arbitrarily but must not be a key name. The configuration is case sensitive and all key names start with a capital letter, so it is advisable to begin command names with a lowercase letter:
Control{B} >> build
Subsequently this command can be mapped to one output expression per context. The last active mapping overrides the previous ones:
build >> Control{B}
[title="Visual Studio"]
build >> (Shift Control){B}
By inserting [stage]
a configuration can be split into stages, which are evaluated separately. The output of a stage is the input of the following stage, where it can be mapped further:
# adjust keyboard layout
Z >> Y
Y >> Z
# map keys output by previous stage
[stage]
Control{Z} >> undo
When an output expression contains ^
, it is only applied up to this point, when the input key is pressed. The part after the ^
is not applied until the input is released. Both parts can be empty:
# type "cmd" after the Windows run dialog appeared
Meta{C} >> Meta{R} ^ "cmd" Enter
# prevent key repeat
A >> B^
# output B when A is released
A >> ^B
Virtual0
to Virtual255
are virtual keys, which can be used as state switches. They are toggled when used in output expressions and can be used as modifiers in input expressions:
# Virtual1 is toggled whenever ScrollLock is pressed
ScrollLock >> Virtual1
# map A to B when Virtual1 is down
Virtual1{A} >> B
# map E to F when Virtual1 is NOT down
!Virtual1 E >> F
# keep G held as long as Virtual1 is down
Virtual1 >> G
ContextActive
exists separately for each context and is toggled when the context becomes active/inactive:
# toggle Virtual1 when entering and when leaving context
[title="Firefox"]
ContextActive >> Virtual1 ^ Virtual1
Any
can be used in input and output expressions.
In input expressions it matches any key and in output expressions it outputs the matched input.
# swap Control and Shift
Control{Any} >> Shift{Any}
Shift{Any} >> Control{Any}
To exclude an application from any mapping this can be added to the top of the configuration:
[title="Remote Desktop"]
Any >> Any
[default]
On the output side it can also be used to release previously pressed modifiers first:
A >> !Any A
Input expressions can contain timeouts in milliseconds e.g. 500ms
, to specify a time in which no key is pressed:
# output Escape when CapsLock is held for a while
CapsLock{500ms} >> Escape
# output Escape when Control is pressed and released quickly
Control{!250ms} >> Escape
# output C when B quickly follows an A
A !250ms B >> C
In output expressions it can be used to delay output or keep a key held for a while. e.g:
A >> B 500ms C{1000ms}
Output expressions can contain string literals with characters to type. The typeable characters depend on your keyboard layout. e.g:
AltRight{A} >> '@'
# long lines can be split using '\'
Meta{A} K >> \
"Kind regards,\n" \
"Douglas Quaid"
They can also be used in input expressions to match when the character are typed. e.g.:
? 'Abc' >> Backspace Backspace "Matched!"
For convenience aliases for keys and even sequences can be defined. e.g.:
Win = Meta
Boss = Virtual1
Alt = AltLeft | AltRight # defines a logical key
proceed = Tab Tab Enter
greet = "Hello"
In strings, regular expressions and terminal commands aliases can be inserted using ${Var}
or $Var
. e.g.:
F1 >> "${greet} World"
An alias can also be parameterized to create a macro. The arguments are provided in square brackets and referenced by $0
, $1
... e.g.:
print = $(echo $0 $1 >> ~/keymapper.txt)
F1 >> print["pressed the key", F1]
There are a few builtin macros repeat[EXPR, N]
, length[STR]
, default[A, B]
, add/sub/mul/div/mod/min/max[A, B]
which allow to define some more advanced macros. e.g:
# when last character of string is typed, undo using backspace and output new string
substitute = ? "$0" >> repeat[Backspace, sub[length["$0"], 1]] "$1"
# generate the string to output with an external program
substituteExec = ? "$0" >> \
repeat[Backspace, sub[length["$0"], 1]] \
$(keymapperctl --type "$($1)")
substitute["Cat", "Dog"]
substituteExec[":whoami", "whoami"]
$$
is substituted with the actual parameter count, which allows to add overloads:
log1 = $(echo "$0" >> $LOG_FILE)
log2 = $(echo "[$1]" "$0" >> $LOG_FILE)
# switch builds log1 or log2, which is then called with the second argument list
switch = $0$1
log = switch["log", $$][$0, $1]
F1 >> log["info message"]
F2 >> log["error message", "state"]
$()
can be used to embed terminal commands in output expressions, which should be executed when triggered. e.g.:
Meta{C} >> $(C:\windows\system32\calc.exe) ^
Meta{W} >> $(exo-open --launch WebBrowser) ^
# on Windows console applications are revealed by prepending 'start'
Meta{C} >> $(start powershell) ^
^
to ensure that the command is not executed repeatedly as long as the input is kept held.
The following directives, which are lines starting with an @
, can be inserted in the configuration file:
-
forward-modifiers
allows to set a list of keys which should never be held back. e.g.:@forward-modifiers Shift Control Alt
It effectively forwards these keys in each stage immediately, like:
Shift >> Shift Control >> Control Alt >> Alt
and automatically suppresses the forwarded keys in the output:
# implicitly turned into 'Control{A} >> !Control Shift{B}' Control{A} >> Shift{B}
-
allow-unmapped-commands
andenforce-lowercase-commands
change the way commands are validated. When used, then best together, so typing errors in key names are still detected. e.g.:@allow-unmapped-commands @enforce-lowercase-commands A >> command1 # OK, even though 'command1' has no output mapped command2 >> B # OK, even though no input maps to 'command2' C >> Command3 # error: invalid key 'Command3' Command4 >> D # error: invalid key 'Command4'
-
grab-device
,skip-device
,grab-device-id
,skip-device-id
allow to explicitly specify the devices whichkeymapperd
should grab. By default all keyboard devices are grabbed and mice only when mouse buttons or wheels were mapped. The filters work like the context filters. e.g.:# do not grab anything but this one keyboard @skip-device /.*/ @grab-device "Some Device Name"
-
include
can be used to include a file in the configuration. e.g.:@include "filename.conf"
The author's personal configuration may serve as an inspiration (which itself took some inspiration from DreymaR's Big Bag Of Keyboard Tricks).
To get an impression of what a very advanced configuration can look like, check out a power-user's configuration.
For advanced application it is good to know how the mapping is applied:
- All key strokes are intercepted and appended to a key sequence.
- On every key stroke the key sequence is matched with all input expressions in consecutive order, until an expression matches or might match (when more strokes follow). Mappings in inactive contexts are skipped.
- When the key sequence can no longer match any input expression (because more strokes followed), the longest exact match is looked for (by ignoring the last strokes). As long as still nothing can match, the first strokes are removed and forwarded as output.
- When an input expression matches, the keys are removed from the sequence and the mapped expression is output.
- Keys which already matched but are still physically pressed participate in expression matching as an optional prefix to the key sequence.
The application keymapperctl
allows to control the running keymapper
process from external applications.
It can be run arbitrarily often with one or more of the following arguments:
--input <sequence> injects an input key sequence.
--output <sequence> injects an output key sequence.
--type "string" types a string of characters.
--next-key-info outputs information about the next key press.
--set-config "file" sets a new configuration.
--is-pressed <key> sets the result code 0 when a virtual key is down.
--is-released <key> sets the result code 0 when a virtual key is up.
--press <key> presses a virtual key.
--release <key> releases a virtual key.
--toggle <key> toggles a virtual key.
--wait-pressed <key> waits until a virtual key is pressed.
--wait-released <key> waits until a virtual key is released.
--wait-toggled <key> waits until a virtual key is toggled.
--timeout <millisecs> sets a timeout for the following operation.
--wait <millisecs> unconditionally waits a given amount of time.
--instance <id> replaces another keymapperctl process with the same id.
--restart starts processing the first operation again.
--stdout outputs the result code.
The program is split into two parts:
keymapperd
is the service which needs to be given the permissions to grab the keyboard devices and inject keys.keymapper
should be run as normal user in a graphical environment. It loads the configuration, informs the service about it and the active context and also executes mapped terminal commands.
For security and efficiency reasons, the communication between the two parts is kept as minimal as possible.
The command line argument -v
can be passed to both processes to output verbose logging information to the console.
Pre-built packages can be downloaded from the latest release page. Arch Linux users can install an up to date build from the AUR.
After installation you can try it out by creating a configuration file and starting it using:
sudo systemctl start keymapperd
keymapper -u
To install permanently, add keymapper
to the desktop environment's auto-started applications and enable the keymapperd
service:
sudo systemctl enable keymapperd
To make context awareness work under Wayland, the compositor has to inform keymapper
about the focused window. For wlroots-based compositors this works out of the box, other compositors need to send the information using the D-Bus interface. A GNOME Shell extension and a KWin script are provided doing this.
The values for the device-id
context filters are obtained by looking for symlinks in /dev/input/by-id
.
The MacOS build depends on Karabiner-Element's virtual device driver. One can install it either directly from Karabiner-DriverKit-VirtualHIDDevice (version 5.x.x) or along with Karabiner Elements (version 15.x.x).
A Homebrew formula is provided for building and installing keymapper:
brew tap houmain/tap
brew install --HEAD keymapper
Finally keymapperd
and keymapper
can be added to the launchd
daemons/agents by calling:
sudo keymapper-launchd add
There is no tray icon on MacOS yet. The configuration file can be created and opened using:
touch $HOME/.config/keymapper.conf
open -e $HOME/.config/keymapper.conf
An installer and a portable build can be downloaded from the latest release page.
Most conveniently but possibly not always the very latest version can be installed using a package manager:
# install using winget
winget install keymapper
# install using Chocolatey
choco install keymapper
The installer configures the Windows task scheduler to start keymapper.exe
and keymapperd.exe
at logon.
After installation you can open the configuration file by clicking the "Configuration" entry in the tray icon menu.
To use the portable build, simply start both keymapper.exe
and keymapperd.exe
. It is advisable to start keymapperd.exe
with elevated privileges. Doing not so has a few limitations. Foremost the Windows key cannot be mapped reliably and applications which are running as administrator (like the task manager) resist any mapping.
The device filter requires the installation of a virtual device driver. The only known freely available is Interception, which unfortunately has a severe bug, that makes devices stop working after being dis-connected too often. Until this is fixed it not advisable to use it and it should only be installed when filtering by device is absolutely required. The interception.dll
needs to be placed next to the keymapperd.exe
.
A C++17 conforming compiler is required. A script for the CMake build system is provided.
Installing dependencies on Debian Linux and derivatives:
sudo apt install build-essential git cmake libudev-dev libusb-1.0-0-dev libx11-dev libdbus-1-dev libwayland-dev libxkbcommon-dev libgtk-3-dev libayatana-appindicator3-dev
Checking out the source:
git clone https://github.com/houmain/keymapper
Building:
cd keymapper
cmake -B build
cmake --build build
Testing:
To try it out, simply create a configuration file and start it using:
sudo build/keymapperd -v
and
build/keymapper -v
It is released under the GNU GPLv3. It comes with absolutely no warranty. Please see LICENSE
for license details.