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Interaction: Hezekiah
Hezekiah Branch edited this page Mar 15, 2022
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Here's my idea for the agent's interaction behavior:
- Grab the item (if location has any available)
- Add item to cart of basket (if being used)
- Mark location as visited (shelf or counter)
- Continue following path
- Does the shelf or counter provide the quantity of available items?
- What happens if the shelf or counter does not have the item?
- What happens when the shopping list is exhausted?
- How do we resume movement after interacting with the object?
- What are we doing to avoid collisions in the environment?
- Create test cases for empty food scenario
- Use keyboard input to test how path resuming works if collision occurs
- Test each function incrementally or in a different approach
- Mostly completed implementation
- Adding final changes in branch
interaction-layer-hezekiah