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HardyEngine

A 3D Rendering Engine created to teach myself modern rendering techniques. This codebase is inspired and influenced by ChiliTomatoNoodles and Jpres on YouTube.

Current Features Implemented

  • Indexed rendering through drawIndexed
  • Bindable system using a template class
  • ImGui Control system
  • Input handling through windows messages and a custom data class
  • Multiple geometric primitives used as tests

Future Features

  • Phong lighting
  • Differed shading
  • Physics simulation
  • Networking with Winsock
  • and more...

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