A 3D Rendering Engine created to teach myself modern rendering techniques. This codebase is inspired and influenced by ChiliTomatoNoodles and Jpres on YouTube.
- Indexed rendering through drawIndexed
- Bindable system using a template class
- ImGui Control system
- Input handling through windows messages and a custom data class
- Multiple geometric primitives used as tests
- Phong lighting
- Differed shading
- Physics simulation
- Networking with Winsock
- and more...