Port of FFmpeg for unity based on FFmpeg.Autogen project
This project has the goal for getting FFmpeg embedded into unity for as many devices as possible. All FFmpeg features exposed by FFmpeg.Autogen will be available, with c# classes and components that provide easier use than directly using C functions.
This is a brand new project, there's an example project where we can stream video from an rdp source into a texture.
This project is under GPLv3 (which means that if you use it you should provide the source of any changes on this library even if done commercially).