Skip to content

Release

Release #99

Workflow file for this run

name: Release
on:
workflow_dispatch:
inputs:
tag:
description: "tag: git tag you want create. (sample 1.0.0)"
required: true
dry-run:
description: "dry-run: false = create release/nuget. true = never create release/nuget."
required: true
default: false
type: boolean
env:
GIT_TAG: ${{ github.event.inputs.tag }}
jobs:
update-version-number:
uses: ./.github/workflows/update-version-number.yaml
with:
tag: ${{ github.event.inputs.tag }}
dry-run: ${{ fromJson(github.event.inputs.dry-run) }}
build-unity:
needs: [update-version-number]
runs-on: ubuntu-latest
env:
UNITY_LICENSE_FILE: ./tmp/ulf
UNITY_BIN: /opt/Unity/Editor/Unity
container:
image: gableroux/unity3d:2020.1.13f1-linux-il2cpp
steps:
- uses: actions/checkout@v2
- uses: actions/cache@v3
with:
path: Library
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-
- name: Decode Unity License File
run: |
mkdir ./tmp
echo -n ${{ secrets.UNITY_LICENSE_2020_1_BASE64 }} | base64 --decode > $UNITY_LICENSE_FILE
- run: $UNITY_BIN -quit -batchmode -nographics -silent-crashes -logFile -manualLicenseFile $UNITY_LICENSE_FILE || exit 0
- uses: actions/setup-dotnet@v3
with:
dotnet-version: |
8.0.x
- name: Build SourceGenerator
run: |
dotnet build -c Release ./VContainer.SourceGenerator /p:Version=${{ env.GIT_TAG }}
dotnet build -c Release ./VContainer.SourceGenerator.Roslyn3 /p:Version=${{ env.GIT_TAG }}
- name: Export unitypackage
run: $UNITY_BIN -quit -batchmode -nographics -logFile /dev/stdout -exportPackage Assets/VContainer/Runtime Assets/VContainer/Editor VContainer.${{ env.GIT_TAG }}.unitypackage -projectPath ./
working-directory: VContainer
- uses: actions/upload-artifact@v3
with:
name: VContainer.${{ env.GIT_TAG }}
path: |
./VContainer/VContainer.${{ env.GIT_TAG }}.unitypackage
./VContainer.SourceGenerator/bin/Release/netstandard2.0/VContainer.SourceGenerator.dll
./VContainer.SourceGenerator.Roslyn3/bin/Release/netstandard2.0/VContainer.SourceGenerator.Roslyn3.dll
create-release:
needs: [build-unity]
runs-on: ubuntu-latest
if: github.event.inputs.dry-run == 'false'
permissions:
contents: write
timeout-minutes: 10
steps:
- uses: actions/download-artifact@v4
- uses: softprops/action-gh-release@v1
id: create_release
with:
tag_name: ${{ env.GIT_TAG }}
name: v${{ env.GIT_TAG }}
draft: true
prerelease: false
generate_release_notes: true
files: |
./VContainer/VContainer.${{ env.GIT_TAG }}.unitypackage
./VContainer.SourceGenerator/bin/Release/netstandard2.0/VContainer.SourceGenerator.dll
./VContainer.SourceGenerator.Roslyn3/bin/Release/netstandard2.0/VContainer.SourceGenerator.Roslyn3.dll