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Releases: glscene/GLXEngine

GLXEngine v2.5

03 Jan 22:01
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GLXEngine - GLScene & GXScene graphic libraries with VCL/FMX components for Delphi & C++Builder.

GLScene v2.4

01 Apr 19:13
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The release of GLScene v.2.4 for Delphi & C++Builder
using Delphi Community Edition of Embarcadero RAD Studio.
The version includes bug fixes in components and examples.
Updated support for sounds BASS, OpenAL and FMOD, ODE and
NGD (Newton) physical engines.
The third-party image processing Graphics32 is included to externals.
The release could be used to develop OpenGL applications for Win32/Win64.

GLS Team, 2024

Full Changelog: v2.2...v2.4

GLScene v2.2

28 Dec 17:56
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The release of GLScene v.2.2 for Delphi & C++Builder
using Delphi Community Edition of Embarcadero RAD Studio.

The version includes bug fixes, centralized access to assets for examples.
Support for sound OpenAL, FMOD, BASS, WAVE and physical ODE, NGD libraries is provided
as well as extended interaction with third-party software like image processing Graphics32,
direct media layer SDL2, tetrahedral meshing generator TetGen, TensorFlow for machine learning
and AI on neural networks, and computer geometry algorithms library CGAL.
The hierarchy of spatial smart objects with sense properties has been expanded.
Includes improvements in GPU parallel computing using CUDA/OpenCL components
for developing OpenGL applications for Win32/Win64.

GLScene v2.1

22 Sep 14:32
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The release of GLScene v2.1 for
Embarcadero RAD Studio Delphi & C++Builder 11.0

Extended support for third-party libraries
GR32, BASS, FMOD, OpenAL, ODE and Newton.
The version includes bug fixes, improvements
in GPU Computing using CUDA/OpenCL components
to develop OpenGL applications for Win32/Win64.

2021

GLS Team

GLScene v2.0

13 Aug 08:08
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The release of GLScene v2.0 for
Embarcadero RAD Studio Delphi & C++Builder
Extended support for third-party libraries
BASS, FMOD, OpenAL, ODE and Newton.

This version of GLScene includes
new file designations, improvements and bug fixes.
Demos and AdvDemos inсluded with source codes
for C++Builder (Win32) and Delphi (Win32/Win64)
desktop OpenGL applications.

2020

GLS Team