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revert as multi row isnt faster for k quants
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netrunnereve committed Dec 10, 2024
1 parent c2aa654 commit 8ee6bee
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Showing 2 changed files with 66 additions and 87 deletions.
6 changes: 3 additions & 3 deletions ggml/src/ggml-vulkan/ggml-vulkan.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1790,7 +1790,7 @@ static void ggml_vk_load_shaders(vk_device& device) {
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f32_f32[GGML_TYPE_Q3_K], "mul_mat_vec_q3_k_f32_f32", mul_mat_vec_q3_k_f32_f32_len, mul_mat_vec_q3_k_f32_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f32_f32[GGML_TYPE_Q4_K], "mul_mat_vec_q4_k_f32_f32", mul_mat_vec_q4_k_f32_f32_len, mul_mat_vec_q4_k_f32_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f32_f32[GGML_TYPE_Q5_K], "mul_mat_vec_q5_k_f32_f32", mul_mat_vec_q5_k_f32_f32_len, mul_mat_vec_q5_k_f32_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f32_f32[GGML_TYPE_Q6_K], "mul_mat_vec_q6_k_f32_f32", mul_mat_vec_q6_k_f32_f32_len, mul_mat_vec_q6_k_f32_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {2, 1, 1}, {subgroup_size_16, 2}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f32_f32[GGML_TYPE_Q6_K], "mul_mat_vec_q6_k_f32_f32", mul_mat_vec_q6_k_f32_f32_len, mul_mat_vec_q6_k_f32_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f32_f32[GGML_TYPE_IQ4_NL], "mul_mat_vec_iq4_nl_f32_f32", mul_mat_vec_iq4_nl_f32_f32_len, mul_mat_vec_iq4_nl_f32_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {2, 1, 1}, {device->subgroup_size, 2}, 1, true);

ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f16_f32[GGML_TYPE_F32 ], "mul_mat_vec_f32_f16_f32", mul_mat_vec_f32_f16_f32_len, mul_mat_vec_f32_f16_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {2, 1, 1}, {device->subgroup_size, 2}, 1);
Expand All @@ -1804,7 +1804,7 @@ static void ggml_vk_load_shaders(vk_device& device) {
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f16_f32[GGML_TYPE_Q3_K], "mul_mat_vec_q3_k_f16_f32", mul_mat_vec_q3_k_f16_f32_len, mul_mat_vec_q3_k_f16_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f16_f32[GGML_TYPE_Q4_K], "mul_mat_vec_q4_k_f16_f32", mul_mat_vec_q4_k_f16_f32_len, mul_mat_vec_q4_k_f16_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f16_f32[GGML_TYPE_Q5_K], "mul_mat_vec_q5_k_f16_f32", mul_mat_vec_q5_k_f16_f32_len, mul_mat_vec_q5_k_f16_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f16_f32[GGML_TYPE_Q6_K], "mul_mat_vec_q6_k_f16_f32", mul_mat_vec_q6_k_f16_f32_len, mul_mat_vec_q6_k_f16_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {2, 1, 1}, {subgroup_size_16, 2}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f16_f32[GGML_TYPE_Q6_K], "mul_mat_vec_q6_k_f16_f32", mul_mat_vec_q6_k_f16_f32_len, mul_mat_vec_q6_k_f16_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f16_f32[GGML_TYPE_IQ4_NL], "mul_mat_vec_iq4_nl_f16_f32", mul_mat_vec_iq4_nl_f16_f32_len, mul_mat_vec_iq4_nl_f16_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {2, 1, 1}, {device->subgroup_size}, 1, true);

ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_id_f32[GGML_TYPE_F32 ], "mul_mat_vec_id_f32_f32", mul_mat_vec_id_f32_f32_len, mul_mat_vec_id_f32_f32_data, "main", 4, sizeof(vk_mat_vec_id_push_constants), {2, 1, 1}, {device->subgroup_size, 2}, 1);
Expand All @@ -1818,7 +1818,7 @@ static void ggml_vk_load_shaders(vk_device& device) {
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_id_f32[GGML_TYPE_Q3_K], "mul_mat_vec_id_q3_k_f32", mul_mat_vec_id_q3_k_f32_len, mul_mat_vec_id_q3_k_f32_data, "main", 4, sizeof(vk_mat_vec_id_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_id_f32[GGML_TYPE_Q4_K], "mul_mat_vec_id_q4_k_f32", mul_mat_vec_id_q4_k_f32_len, mul_mat_vec_id_q4_k_f32_data, "main", 4, sizeof(vk_mat_vec_id_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_id_f32[GGML_TYPE_Q5_K], "mul_mat_vec_id_q5_k_f32", mul_mat_vec_id_q5_k_f32_len, mul_mat_vec_id_q5_k_f32_data, "main", 4, sizeof(vk_mat_vec_id_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_id_f32[GGML_TYPE_Q6_K], "mul_mat_vec_id_q6_k_f32", mul_mat_vec_id_q6_k_f32_len, mul_mat_vec_id_q6_k_f32_data, "main", 4, sizeof(vk_mat_vec_id_push_constants), {2, 1, 1}, {subgroup_size_16, 2}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_id_f32[GGML_TYPE_Q6_K], "mul_mat_vec_id_q6_k_f32", mul_mat_vec_id_q6_k_f32_len, mul_mat_vec_id_q6_k_f32_data, "main", 4, sizeof(vk_mat_vec_id_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_id_f32[GGML_TYPE_IQ4_NL], "mul_mat_vec_id_iq4_nl_f32", mul_mat_vec_id_iq4_nl_f32_len, mul_mat_vec_id_iq4_nl_f32_data, "main", 4, sizeof(vk_mat_vec_id_push_constants), {2, 1, 1}, {device->subgroup_size, 2}, 1, true);

// dequant shaders
Expand Down
147 changes: 63 additions & 84 deletions ggml/src/ggml-vulkan/vulkan-shaders/mul_mat_vec_q6_k.comp
Original file line number Diff line number Diff line change
Expand Up @@ -7,15 +7,21 @@
layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;

layout (constant_id = 0) const uint BLOCK_SIZE = 32;
layout (constant_id = 1) const uint NUM_ROWS = 1;

shared FLOAT_TYPE tmpsh[NUM_ROWS][BLOCK_SIZE];
shared FLOAT_TYPE tmp[BLOCK_SIZE];

void main() {
const uint row = gl_WorkGroupID.x + gl_NumWorkGroups.x * gl_WorkGroupID.z;

if (row >= p.stride_d) {
return;
}

void compute_outputs(const uint32_t first_row, const uint32_t num_rows) {
uint a_offset, b_offset, d_offset;
get_offsets(a_offset, b_offset, d_offset);

const uint num_blocks_per_row = p.ncols / QUANT_K;
const uint ib0 = a_offset / QUANT_K + row*num_blocks_per_row;

// 16 threads are used to process each block
const uint it_size = gl_WorkGroupSize.x/16;
Expand All @@ -36,96 +42,69 @@ void compute_outputs(const uint32_t first_row, const uint32_t num_rows) {
const uint s_offset = 8*v_im + is;
const uint y_offset = 128*v_im + l0;

FLOAT_TYPE temp[NUM_ROWS];

for (uint i = 0; i < NUM_ROWS; ++i) {
temp[i] = FLOAT_TYPE(0);
}

[[unroll]] for (uint n = 0; n < num_rows; ++n) {
const uint ib0 = a_offset / QUANT_K + (first_row+n)*num_blocks_per_row;

[[unroll]] for (uint i = ix; i < num_blocks_per_row; i += it_size) {
const uint y_idx = i * QUANT_K + y_offset;

const FLOAT_TYPE d = FLOAT_TYPE(data_a[ib0 + i].d);

FLOAT_TYPE scales[4];
scales[0] = FLOAT_TYPE(data_a[ib0 + i].scales[s_offset + 0]);
scales[1] = FLOAT_TYPE(data_a[ib0 + i].scales[s_offset + 2]);
scales[2] = FLOAT_TYPE(data_a[ib0 + i].scales[s_offset + 4]);
scales[3] = FLOAT_TYPE(data_a[ib0 + i].scales[s_offset + 6]);

uint32_t ql0_u32 = uint32_t(data_a_packed16[ib0 + i].ql[ql_offset / 2]) | (uint32_t(data_a_packed16[ib0 + i].ql[ql_offset / 2 + 1]) << 16);
uint32_t ql32_u32 = uint32_t(data_a_packed16[ib0 + i].ql[ql_offset / 2 + 16]) | (uint32_t(data_a_packed16[ib0 + i].ql[ql_offset / 2 + 17]) << 16);

uint32_t ql0_u32_lo4 = ql0_u32 & 0x0F0F0F0F;
uint32_t ql0_u32_hi4 = (ql0_u32 >> 4) & 0x0F0F0F0F;
uint32_t ql32_u32_lo4 = ql32_u32 & 0x0F0F0F0F;
uint32_t ql32_u32_hi4 = (ql32_u32 >> 4) & 0x0F0F0F0F;

uint32_t qh_u32 = uint32_t(data_a_packed16[ib0 + i].qh[qh_offset / 2]) | (uint32_t(data_a_packed16[ib0 + i].qh[qh_offset / 2 + 1]) << 16);
uint32_t qh0_u32 = (qh_u32 & 0x03030303) << 4;
uint32_t qh2_u32 = (qh_u32 & 0x0C0C0C0C) << 2;
uint32_t qh4_u32 = (qh_u32 & 0x30303030) << 0;
uint32_t qh6_u32 = (qh_u32 & 0xC0C0C0C0) >> 2;

uint32_t q0_u32 = ql0_u32_lo4 | qh0_u32;
uint32_t q1_u32 = ql32_u32_lo4 | qh2_u32;
uint32_t q2_u32 = ql0_u32_hi4 | qh4_u32;
uint32_t q3_u32 = ql32_u32_hi4 | qh6_u32;

uvec4 q0 = uvec4(unpack8(q0_u32));
uvec4 q1 = uvec4(unpack8(q1_u32));
uvec4 q2 = uvec4(unpack8(q2_u32));
uvec4 q3 = uvec4(unpack8(q3_u32));

B_TYPE_VEC4 by0 = data_b_v4[(b_offset + y_idx) / 4];
B_TYPE_VEC4 by32 = data_b_v4[(b_offset + y_idx) / 4 + 8];
B_TYPE_VEC4 by64 = data_b_v4[(b_offset + y_idx) / 4 + 16];
B_TYPE_VEC4 by96 = data_b_v4[(b_offset + y_idx) / 4 + 24];

FLOAT_TYPE sum = FLOAT_TYPE(0.0);
[[unroll]] for (int l = 0; l < 4; ++l) {
sum = fma(FLOAT_TYPE(by0[l]) * scales[0], FLOAT_TYPE(int8_t(q0[l]) - 32),
fma(FLOAT_TYPE(by32[l]) * scales[1], FLOAT_TYPE(int8_t(q1[l]) - 32),
fma(FLOAT_TYPE(by64[l]) * scales[2], FLOAT_TYPE(int8_t(q2[l]) - 32),
fma(FLOAT_TYPE(by96[l]) * scales[3], FLOAT_TYPE(int8_t(q3[l]) - 32), sum))));
}
temp[n] += sum * d;
FLOAT_TYPE temp = FLOAT_TYPE(0.0); // partial sum for thread in warp

[[unroll]] for (uint i = ix; i < num_blocks_per_row; i += it_size) {
const uint y_idx = i * QUANT_K + y_offset;

const FLOAT_TYPE d = FLOAT_TYPE(data_a[ib0 + i].d);

FLOAT_TYPE scales[4];
scales[0] = FLOAT_TYPE(data_a[ib0 + i].scales[s_offset + 0]);
scales[1] = FLOAT_TYPE(data_a[ib0 + i].scales[s_offset + 2]);
scales[2] = FLOAT_TYPE(data_a[ib0 + i].scales[s_offset + 4]);
scales[3] = FLOAT_TYPE(data_a[ib0 + i].scales[s_offset + 6]);

uint32_t ql0_u32 = uint32_t(data_a_packed16[ib0 + i].ql[ql_offset / 2]) | (uint32_t(data_a_packed16[ib0 + i].ql[ql_offset / 2 + 1]) << 16);
uint32_t ql32_u32 = uint32_t(data_a_packed16[ib0 + i].ql[ql_offset / 2 + 16]) | (uint32_t(data_a_packed16[ib0 + i].ql[ql_offset / 2 + 17]) << 16);

uint32_t ql0_u32_lo4 = ql0_u32 & 0x0F0F0F0F;
uint32_t ql0_u32_hi4 = (ql0_u32 >> 4) & 0x0F0F0F0F;
uint32_t ql32_u32_lo4 = ql32_u32 & 0x0F0F0F0F;
uint32_t ql32_u32_hi4 = (ql32_u32 >> 4) & 0x0F0F0F0F;

uint32_t qh_u32 = uint32_t(data_a_packed16[ib0 + i].qh[qh_offset / 2]) | (uint32_t(data_a_packed16[ib0 + i].qh[qh_offset / 2 + 1]) << 16);
uint32_t qh0_u32 = (qh_u32 & 0x03030303) << 4;
uint32_t qh2_u32 = (qh_u32 & 0x0C0C0C0C) << 2;
uint32_t qh4_u32 = (qh_u32 & 0x30303030) << 0;
uint32_t qh6_u32 = (qh_u32 & 0xC0C0C0C0) >> 2;

uint32_t q0_u32 = ql0_u32_lo4 | qh0_u32;
uint32_t q1_u32 = ql32_u32_lo4 | qh2_u32;
uint32_t q2_u32 = ql0_u32_hi4 | qh4_u32;
uint32_t q3_u32 = ql32_u32_hi4 | qh6_u32;

uvec4 q0 = uvec4(unpack8(q0_u32));
uvec4 q1 = uvec4(unpack8(q1_u32));
uvec4 q2 = uvec4(unpack8(q2_u32));
uvec4 q3 = uvec4(unpack8(q3_u32));

B_TYPE_VEC4 by0 = data_b_v4[(b_offset + y_idx) / 4];
B_TYPE_VEC4 by32 = data_b_v4[(b_offset + y_idx) / 4 + 8];
B_TYPE_VEC4 by64 = data_b_v4[(b_offset + y_idx) / 4 + 16];
B_TYPE_VEC4 by96 = data_b_v4[(b_offset + y_idx) / 4 + 24];

FLOAT_TYPE sum = FLOAT_TYPE(0.0);
[[unroll]] for (int l = 0; l < 4; ++l) {
sum = fma(FLOAT_TYPE(by0[l]) * scales[0], FLOAT_TYPE(int8_t(q0[l]) - 32),
fma(FLOAT_TYPE(by32[l]) * scales[1], FLOAT_TYPE(int8_t(q1[l]) - 32),
fma(FLOAT_TYPE(by64[l]) * scales[2], FLOAT_TYPE(int8_t(q2[l]) - 32),
fma(FLOAT_TYPE(by96[l]) * scales[3], FLOAT_TYPE(int8_t(q3[l]) - 32), sum))));
}
temp += sum * d;
}

tmp[gl_LocalInvocationID.x] = temp;
// sum up partial sums and write back result
[[unroll]] for (uint n = 0; n < num_rows; ++n) {
tmpsh[n][tid] = temp[n];
}

barrier();
[[unroll]] for (uint s = BLOCK_SIZE/2; s > 0; s >>= 1) {
[[unroll]] for (uint s = gl_WorkGroupSize.x/2; s > 0; s >>= 1) {
if (tid < s) {
[[unroll]] for (uint n = 0; n < num_rows; ++n) {
tmpsh[n][tid] += tmpsh[n][tid + s];
}
tmp[tid] += tmp[tid + s];
}
barrier();
}
if (tid == 0) {
[[unroll]] for (uint n = 0; n < num_rows; ++n) {
data_d[d_offset + first_row + n] = D_TYPE(tmpsh[n][0]);
}
}
}

void main() {
const uint first_row = NUM_ROWS * (gl_WorkGroupID.x + gl_NumWorkGroups.x * gl_WorkGroupID.z);

// do NUM_ROWS at a time, unless there aren't enough remaining rows
if (first_row + NUM_ROWS <= p.stride_d) {
compute_outputs(first_row, NUM_ROWS);
} else {
if (first_row >= p.stride_d) {
return;
}
compute_outputs(first_row, p.stride_d - first_row);
data_d[d_offset + row] = D_TYPE(tmp[0]);
}
}

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