因为Redisson的普通版本不支持在集群模式下使用布隆过滤器,所以我基于Guava中提供的布隆过滤器算法,修改了对比特索引位进行操作的get及set方法, 将Guava中基于Java的AtomicLongArray的本地存储方式修改为基于Redis的bitmaps的存储方式。
Guava源码的修改很简单,如下:
diff --git a/guava/pom.xml b/guava/pom.xml
index 7483f57..7df60a0 100644
--- a/guava/pom.xml
+++ b/guava/pom.xml
@@ -8,6 +8,7 @@
<version>29.0-jre</version>
</parent>
<artifactId>guava</artifactId>
+ <version>29.1-jre</version>
<packaging>bundle</packaging>
<name>Guava: Google Core Libraries for Java</name>
<description>
diff --git a/guava/src/com/google/common/hash/HashCode.java b/guava/src/com/google/common/hash/HashCode.java
index b6a5ff8..6f47029 100644
--- a/guava/src/com/google/common/hash/HashCode.java
+++ b/guava/src/com/google/common/hash/HashCode.java
@@ -97,7 +97,7 @@ public abstract class HashCode {
* byte-based hashcode. Otherwise it returns {@link HashCode#asBytes}. Do <i>not</i> mutate this
* array or else you will break the immutability contract of {@code HashCode}.
*/
- byte[] getBytesInternal() {
+ public byte[] getBytesInternal() {
return asBytes();
}
@@ -302,7 +302,7 @@ public abstract class HashCode {
}
@Override
- byte[] getBytesInternal() {
+ public byte[] getBytesInternal() {
return bytes;
}
diff --git a/guava/src/com/google/common/hash/LongAddable.java b/guava/src/com/google/common/hash/LongAddable.java
index a95eece..a034d2f 100644
--- a/guava/src/com/google/common/hash/LongAddable.java
+++ b/guava/src/com/google/common/hash/LongAddable.java
@@ -19,7 +19,7 @@ package com.google.common.hash;
*
* @author Louis Wasserman
*/
-interface LongAddable {
+public interface LongAddable {
void increment();
void add(long x);
diff --git a/guava/src/com/google/common/hash/LongAddables.java b/guava/src/com/google/common/hash/LongAddables.java
index d2768bc..e5d2ad4 100644
--- a/guava/src/com/google/common/hash/LongAddables.java
+++ b/guava/src/com/google/common/hash/LongAddables.java
@@ -22,7 +22,7 @@ import java.util.concurrent.atomic.AtomicLong;
*
* @author Louis Wasserman
*/
-final class LongAddables {
+public final class LongAddables {
private static final Supplier<LongAddable> SUPPLIER;
static {
然后我在我的另一个项目spring-cloud 中基于以上实现了一个简单的布隆过滤器。
如果你也想使用这个布隆过滤器,可以参考如下方式:
-
将这个项目克隆到本地
git clone https://github.com/geyi/guava-29.0.git
-
使用maven打包并install到本地仓库
mvn install
-
在你的项目中引用它
<dependency> <groupId>com.google.guava</groupId> <artifactId>guava</artifactId> <version>29.1-jre</version> </dependency>
-
参考我的代码 redis bloom filter
Guava is a set of core Java libraries from Google that includes new collection types (such as multimap and multiset), immutable collections, a graph library, and utilities for concurrency, I/O, hashing, caching, primitives, strings, and more! It is widely used on most Java projects within Google, and widely used by many other companies as well.
Guava comes in two flavors.
- The JRE flavor requires JDK 1.8 or higher.
- If you need support for JDK 1.7 or Android, use the Android flavor. You can
find the Android Guava source in the
android
directory.
Guava's Maven group ID is com.google.guava
and its artifact ID is guava
.
Guava provides two different "flavors": one for use on a (Java 8+) JRE and one
for use on Android or Java 7 or by any library that wants to be compatible with
either of those. These flavors are specified in the Maven version field as
either 29.0-jre
or 29.0-android
. For more about depending on Guava, see
using Guava in your build.
To add a dependency on Guava using Maven, use the following:
<dependency>
<groupId>com.google.guava</groupId>
<artifactId>guava</artifactId>
<version>29.0-jre</version>
<!-- or, for Android: -->
<version>29.0-android</version>
</dependency>
To add a dependency using Gradle:
dependencies {
// Pick one:
// 1. Use Guava in your implementation only:
implementation("com.google.guava:guava:29.0-jre")
// 2. Use Guava types in your public API:
api("com.google.guava:guava:29.0-jre")
// 3. Android - Use Guava in your implementation only:
implementation("com.google.guava:guava:29.0-android")
// 4. Android - Use Guava types in your public API:
api("com.google.guava:guava:29.0-android")
}
For more information on when to use api
and when to use implementation
,
consult the
Gradle documentation on API and implementation separation.
Snapshots of Guava built from the master
branch are available through Maven
using version HEAD-jre-SNAPSHOT
, or HEAD-android-SNAPSHOT
for the Android
flavor.
- Our users' guide, Guava Explained
- A nice collection of other helpful links
- GitHub project
- Issue tracker: Report a defect or feature request
- StackOverflow: Ask "how-to" and "why-didn't-it-work" questions
- guava-announce: Announcements of releases and upcoming significant changes
- guava-discuss: For open-ended questions and discussion
-
APIs marked with the
@Beta
annotation at the class or method level are subject to change. They can be modified in any way, or even removed, at any time. If your code is a library itself (i.e. it is used on the CLASSPATH of users outside your own control), you should not use beta APIs, unless you repackage them. If your code is a library, we strongly recommend using the Guava Beta Checker to ensure that you do not use any@Beta
APIs! -
APIs without
@Beta
will remain binary-compatible for the indefinite future. (Previously, we sometimes removed such APIs after a deprecation period. The last release to remove non-@Beta
APIs was Guava 21.0.) Even@Deprecated
APIs will remain (again, unless they are@Beta
). We have no plans to start removing things again, but officially, we're leaving our options open in case of surprises (like, say, a serious security problem). -
Guava has one dependency that is needed at runtime:
com.google.guava:failureaccess:1.0.1
-
Serialized forms of ALL objects are subject to change unless noted otherwise. Do not persist these and assume they can be read by a future version of the library.
-
Our classes are not designed to protect against a malicious caller. You should not use them for communication between trusted and untrusted code.
-
For the mainline flavor, we unit-test the libraries using only OpenJDK 1.8 on Linux. Some features, especially in
com.google.common.io
, may not work correctly in other environments. For the Android flavor, our unit tests run on API level 15 (Ice Cream Sandwich).