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Issues with mouse movement mode #34

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spookwave2 opened this issue Sep 17, 2024 · 1 comment
Open

Issues with mouse movement mode #34

spookwave2 opened this issue Sep 17, 2024 · 1 comment
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@spookwave2
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using mouse movement mode while in a seat causes your head to move instead of freezing
how to reproduce this issue:
Sit in a seat and turn on mouse movement mode with tweaked controller

issue 2
using mouse movement mode stops WASD inputs from working
how to reproduce this issue
Step 1: assign signals to be the same on both WASD and Mouse movement mode
Step 2: activate mouse movement mode
Step 3: turn mouse movement off and WASD no longer works

here's a link to a video showing the issue
https://discord.com/channels/244934352092397568/1285690699131654246

@getItemFromBlock
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Ok so, I can reproduce the first issue and the good news is that its also happens with minecarts (so its related to vanilla behavior, and not mod compat which is much harder to fix)
For the second issue (which took me a little too long to figure out what you were talking about) is actually "half" intended behavior, and it happens for every axis of the controller
Basically axis inputs will always override the redstone channel, and so if you have two axis outputting to a single link they will both try to send a different value, which results in the behavior you observed
I will see if I can make it a little less annoying by preventing axis to override the connexion when they are set to 0, but you will still experience the problem if you move the two joystick at the same time.
The best way to avoid it is to not have two axis inputs bound to the same redstone link

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