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GC PAL MQ Retail support (HarbourMasters#3167)
* initial pal mq retail support * more mq pal support * pal mq support in the launch scripts * more offset fixes * match tluts with mq debug * update support hashes doc * target lus commit for playtesting * more offset fixes * add hashes for other formats * decomp name sync * add scripted texture definitions * fix up from other xml changes * update name
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Original file line number | Diff line number | Diff line change |
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<Root> | ||
<SymbolMap File="symbols/SymbolMap_OoTMqDbg.txt"/> | ||
<ActorList File="symbols/ActorList_OoTMqDbg.txt"/> | ||
<ObjectList File="symbols/ObjectList_OoTMqDbg.txt"/> | ||
<ExternalXMLFolder Path="assets/extractor/xmls/GC_MQ_PAL_F/"/> | ||
<TexturePool File="TexturePool.xml"/> | ||
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/> | ||
</Root> |
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