Skip to content

Feature/build with library #130

Feature/build with library

Feature/build with library #130

Workflow file for this run

name: Windows CI
on:
pull_request:
branches: [main]
push:
branches:
- main
- 'releases/**'
paths:
- '.github/workflows/windows.yml'
- 'src/**'
- 'assets/shaders/**'
- '*.sh'
- '*.bat'
- '**/CMakeLists.txt'
jobs:
build:
runs-on: windows-2022
env:
SDK_VERSION: 1.3.280.0
steps:
- uses: actions/checkout@v4
- name: Download Vulkan SDK
run: Invoke-WebRequest "https://sdk.lunarg.com/sdk/download/${env:SDK_VERSION}/windows/vulkan_sdk.exe?Human=true" -OutFile vulkan_sdk.exe -v
- name: Install Vulkan SDK
run: .\vulkan_sdk.exe --accept-licenses --default-answer --confirm-command install
shell: cmd
- name: Restore cached Primes
id: cache-primes-restore
uses: actions/cache/restore@v4
with:
path: |
build/vcpkg.windows
key: ${{ runner.os }}-primes
- name: Compile vcpkg dependencies
run: |
set VULKAN_SDK=C:\VulkanSDK\%SDK_VERSION%
vcpkg_windows.bat
shell: cmd
- name: Save Primes
id: cache-primes-save
uses: actions/cache/save@v4
with:
path: |
build/vcpkg.windows
key: ${{ steps.cache-primes-restore.outputs.cache-primary-key }}
- name: Setup MSBuild
uses: microsoft/setup-msbuild@v2
- name: Compile gkNextRenderer
run: |
set VULKAN_SDK=C:\VulkanSDK\%SDK_VERSION%
build_windows.bat
shell: cmd