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- Move `cover` from `MountableTemplate` to `FeatData` since feats are the only item type that display this data on vehicles - Add "Vehicle Feature" type for features and display a cover field if this type is selected - Remove `armor` from `MountableTemplate` and define directly on `WeaponData`, since `EquipmentData` already has armor - Move to using localization prefixes for mountable labels - Change cover labels shown on vehicle sheet to remove distinction between `0` and `null` values Closes #4929 Closes #4931
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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