When you have eliminated all which is impossible, then whatever remains, however improbable, must be the truth π€ππ‘
ππ¨π Software Craftmanship's manifesto
π My name is Tien Do. I work as a Ruby on Rails software engineer π»π€οΈ. Ruby is among my first programming languages
ππ», and I feel fortunate to have found it for its unique freedom
and expressive syntax
π€π¬. Thanks to Matsumoto
and all developers who crafted
this fantastic language ππ¨βπ»π.
Ruby on Rails builds upon Ruby, and my enjoyment of Ruby underscores my passion for Ruby on Rails
π€©.
As a software engineer, I embrace a π continuously evolving approach
to learning and growth. I'm dedicated to π€ maintaining curiosity
and openness
towards new technologies and techniques, always seeking ways to improve my skills and knowledge
. When tackling challenges or seeking advice, I prioritize solutions that benefit my team and organization
π₯. I am π passionate about crafting code that is readable, scalable, and maintainable
. Moreover, I understand that π change is constant
in both software engineering and life, and I'm prepared to adapt and evolve
to stay ahead πββοΈππ.
- Quick learning, adapting to new technologies, teams, and organizations π
- Proficient in Ruby and familiar with other programming languages such as Python, Go, Haskell, JavaScript... π»
- Strong problem-solving and strategic thinking skills π€π‘
- Experience with software architectures such as microservices, distributed system ποΈ
- Familiarity with cloud platforms such as AWS βοΈ
- Strong debugging and troubleshooting skills ππ
π± My GitHub Data
π¦ 321.0 kB Used in GitHub's Storage
πΌ Opted to Hire
π 325 Public Repositories
π 13 Private Repositories
I'm an Early π€
π Morning 813 commits βββββββββββββββββββββββββ 15.84 %
π Daytime 1888 commits βββββββββββββββββββββββββ 36.78 %
π Evening 1978 commits βββββββββββββββββββββββββ 38.53 %
π Night 454 commits βββββββββββββββββββββββββ 08.84 %
π I'm Most Productive on Tuesday
Monday 668 commits βββββββββββββββββββββββββ 13.01 %
Tuesday 1066 commits βββββββββββββββββββββββββ 20.77 %
Wednesday 636 commits βββββββββββββββββββββββββ 12.39 %
Thursday 446 commits βββββββββββββββββββββββββ 08.69 %
Friday 810 commits βββββββββββββββββββββββββ 15.78 %
Saturday 858 commits βββββββββββββββββββββββββ 16.72 %
Sunday 649 commits βββββββββββββββββββββββββ 12.64 %
π This Week I Spent My Time On
π¬ Programming Languages:
No Activity Tracked This Week
π₯ Editors:
No Activity Tracked This Week
I Mostly Code in Ruby
Ruby 46 repos βββββββββββββββββββββββββ 45.10 %
Go 19 repos βββββββββββββββββββββββββ 18.63 %
Python 10 repos βββββββββββββββββββββββββ 09.80 %
C 3 repos βββββββββββββββββββββββββ 02.94 %
Haskell 3 repos βββββββββββββββββββββββββ 02.94 %
Timeline
Last Updated on 28/12/2024 20:10:41 UTC
There is no large codebase in any language that has zero accidental complexity. There are awkward bugfixes. There are workarounds. There are mitigations. There are many many reasons why the useful code won't be pure and beautiful π»ππ€
Changeability is the only design metric that matters; code that's easy to change is well-designed π οΈππ¨
Like many human endeavors, design is part art, part engineering, and part guesswork and experimentation. Discipline, hard work, inspiration, and sound technique all play their parts π¨π§βπ»π¬π§ͺ
MakΒing even a simΒple change to a monoΒlithΒic codeΒbase is pretΒty hard because you must underΒstand the entire thing very well. MakΒing changes to smallΒer, well-defined modΒules is muchΒ easier π‘π»π€
Do what you feel in your heart to be right β for youβll be criticized anyway πππ£οΈ