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Yc Chen
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/* | ||
* jQuery Easing v1.4.1 - http://gsgd.co.uk/sandbox/jquery/easing/ | ||
* Open source under the BSD License. | ||
* Copyright © 2008 George McGinley Smith | ||
* All rights reserved. | ||
* https://raw.github.com/gdsmith/jquery-easing/master/LICENSE | ||
*/ | ||
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||
(function (factory) { | ||
if (typeof define === "function" && define.amd) { | ||
define(['jquery'], function ($) { | ||
return factory($); | ||
}); | ||
} else if (typeof module === "object" && typeof module.exports === "object") { | ||
exports = factory(require('jquery')); | ||
} else { | ||
factory(jQuery); | ||
} | ||
})(function($){ | ||
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// Preserve the original jQuery "swing" easing as "jswing" | ||
$.easing.jswing = $.easing.swing; | ||
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var pow = Math.pow, | ||
sqrt = Math.sqrt, | ||
sin = Math.sin, | ||
cos = Math.cos, | ||
PI = Math.PI, | ||
c1 = 1.70158, | ||
c2 = c1 * 1.525, | ||
c3 = c1 + 1, | ||
c4 = ( 2 * PI ) / 3, | ||
c5 = ( 2 * PI ) / 4.5; | ||
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// x is the fraction of animation progress, in the range 0..1 | ||
function bounceOut(x) { | ||
var n1 = 7.5625, | ||
d1 = 2.75; | ||
if ( x < 1/d1 ) { | ||
return n1*x*x; | ||
} else if ( x < 2/d1 ) { | ||
return n1*(x-=(1.5/d1))*x + 0.75; | ||
} else if ( x < 2.5/d1 ) { | ||
return n1*(x-=(2.25/d1))*x + 0.9375; | ||
} else { | ||
return n1*(x-=(2.625/d1))*x + 0.984375; | ||
} | ||
} | ||
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$.extend( $.easing, | ||
{ | ||
def: 'easeOutQuad', | ||
swing: function (x) { | ||
return $.easing[$.easing.def](x); | ||
}, | ||
easeInQuad: function (x) { | ||
return x * x; | ||
}, | ||
easeOutQuad: function (x) { | ||
return 1 - ( 1 - x ) * ( 1 - x ); | ||
}, | ||
easeInOutQuad: function (x) { | ||
return x < 0.5 ? | ||
2 * x * x : | ||
1 - pow( -2 * x + 2, 2 ) / 2; | ||
}, | ||
easeInCubic: function (x) { | ||
return x * x * x; | ||
}, | ||
easeOutCubic: function (x) { | ||
return 1 - pow( 1 - x, 3 ); | ||
}, | ||
easeInOutCubic: function (x) { | ||
return x < 0.5 ? | ||
4 * x * x * x : | ||
1 - pow( -2 * x + 2, 3 ) / 2; | ||
}, | ||
easeInQuart: function (x) { | ||
return x * x * x * x; | ||
}, | ||
easeOutQuart: function (x) { | ||
return 1 - pow( 1 - x, 4 ); | ||
}, | ||
easeInOutQuart: function (x) { | ||
return x < 0.5 ? | ||
8 * x * x * x * x : | ||
1 - pow( -2 * x + 2, 4 ) / 2; | ||
}, | ||
easeInQuint: function (x) { | ||
return x * x * x * x * x; | ||
}, | ||
easeOutQuint: function (x) { | ||
return 1 - pow( 1 - x, 5 ); | ||
}, | ||
easeInOutQuint: function (x) { | ||
return x < 0.5 ? | ||
16 * x * x * x * x * x : | ||
1 - pow( -2 * x + 2, 5 ) / 2; | ||
}, | ||
easeInSine: function (x) { | ||
return 1 - cos( x * PI/2 ); | ||
}, | ||
easeOutSine: function (x) { | ||
return sin( x * PI/2 ); | ||
}, | ||
easeInOutSine: function (x) { | ||
return -( cos( PI * x ) - 1 ) / 2; | ||
}, | ||
easeInExpo: function (x) { | ||
return x === 0 ? 0 : pow( 2, 10 * x - 10 ); | ||
}, | ||
easeOutExpo: function (x) { | ||
return x === 1 ? 1 : 1 - pow( 2, -10 * x ); | ||
}, | ||
easeInOutExpo: function (x) { | ||
return x === 0 ? 0 : x === 1 ? 1 : x < 0.5 ? | ||
pow( 2, 20 * x - 10 ) / 2 : | ||
( 2 - pow( 2, -20 * x + 10 ) ) / 2; | ||
}, | ||
easeInCirc: function (x) { | ||
return 1 - sqrt( 1 - pow( x, 2 ) ); | ||
}, | ||
easeOutCirc: function (x) { | ||
return sqrt( 1 - pow( x - 1, 2 ) ); | ||
}, | ||
easeInOutCirc: function (x) { | ||
return x < 0.5 ? | ||
( 1 - sqrt( 1 - pow( 2 * x, 2 ) ) ) / 2 : | ||
( sqrt( 1 - pow( -2 * x + 2, 2 ) ) + 1 ) / 2; | ||
}, | ||
easeInElastic: function (x) { | ||
return x === 0 ? 0 : x === 1 ? 1 : | ||
-pow( 2, 10 * x - 10 ) * sin( ( x * 10 - 10.75 ) * c4 ); | ||
}, | ||
easeOutElastic: function (x) { | ||
return x === 0 ? 0 : x === 1 ? 1 : | ||
pow( 2, -10 * x ) * sin( ( x * 10 - 0.75 ) * c4 ) + 1; | ||
}, | ||
easeInOutElastic: function (x) { | ||
return x === 0 ? 0 : x === 1 ? 1 : x < 0.5 ? | ||
-( pow( 2, 20 * x - 10 ) * sin( ( 20 * x - 11.125 ) * c5 )) / 2 : | ||
pow( 2, -20 * x + 10 ) * sin( ( 20 * x - 11.125 ) * c5 ) / 2 + 1; | ||
}, | ||
easeInBack: function (x) { | ||
return c3 * x * x * x - c1 * x * x; | ||
}, | ||
easeOutBack: function (x) { | ||
return 1 + c3 * pow( x - 1, 3 ) + c1 * pow( x - 1, 2 ); | ||
}, | ||
easeInOutBack: function (x) { | ||
return x < 0.5 ? | ||
( pow( 2 * x, 2 ) * ( ( c2 + 1 ) * 2 * x - c2 ) ) / 2 : | ||
( pow( 2 * x - 2, 2 ) *( ( c2 + 1 ) * ( x * 2 - 2 ) + c2 ) + 2 ) / 2; | ||
}, | ||
easeInBounce: function (x) { | ||
return 1 - bounceOut( 1 - x ); | ||
}, | ||
easeOutBounce: bounceOut, | ||
easeInOutBounce: function (x) { | ||
return x < 0.5 ? | ||
( 1 - bounceOut( 1 - 2 * x ) ) / 2 : | ||
( 1 + bounceOut( 2 * x - 1 ) ) / 2; | ||
} | ||
}); | ||
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}); |
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