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Fix #889 (wrong color to play) #890

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25 changes: 16 additions & 9 deletions src/main/java/featurecat/lizzie/rules/Board.java
Original file line number Diff line number Diff line change
Expand Up @@ -823,15 +823,10 @@ public void restoreMoveNumber() {

/** Restore move number by node */
public void restoreMoveNumber(BoardHistoryNode node) {
Stone[] stones = history.getStones();
for (int i = 0; i < stones.length; i++) {
Stone stone = stones[i];
if (stone.isBlack() || stone.isWhite()) {
int y = i % Board.boardWidth;
int x = (i - y) / Board.boardHeight;
Lizzie.leelaz.playMove(stone, convertCoordinatesToName(x, y));
}
}
Lizzie.leelaz.clear();
boolean blackToPlay = node.getData().blackToPlay;
restoreInitialStones(blackToPlay);
restoreInitialStones(!blackToPlay);
int moveNumber = node.getData().moveNumber;
if (moveNumber > 0) {
if (node.isMainTrunk()) {
Expand All @@ -843,6 +838,18 @@ public void restoreMoveNumber(BoardHistoryNode node) {
}
}

private void restoreInitialStones(boolean isBlack) {
Stone[] stones = history.getStones();
for (int i = 0; i < stones.length; i++) {
Stone stone = stones[i];
if (isBlack ? stone.isBlack() : stone.isWhite()) {
int y = i % Board.boardWidth;
int x = (i - y) / Board.boardHeight;
Lizzie.leelaz.playMove(stone, convertCoordinatesToName(x, y));
}
}
}

/** Go to move number by back routing from children when in branch */
public void goToMoveNumberByBackChildren(int moveNumber) {
int delta = moveNumber - history.getMoveNumber();
Expand Down