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3.4.6

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@Haxxer Haxxer released this 29 Nov 17:04
· 16 commits to master since this release
  • Effects - Added effect as a valid .animateProperty() and .loopProperty() target
  • Effects - Added sourceOffset and targetOffset to .animateProperty() and .loopProperty() property target
    • This is used as such: .animateProperty("effect", "targetOffset.x", { from: 0, to: 200, duration: 5000 })
  • Effects - Deprecated .from() in favor for .copySprite() which is a more descriptive method name
  • Effects - Fixed anchor not being optional for .shape() (Thanks Codas!)
  • Effects - Fixed scale() for tiling textures using stretchTo() overly stretching the effect (Thanks Codas!)
  • Effects - Fixed some issues with caching of generated spritesheets (Thanks Codas!)
  • Effects - Disabled spriteshet generation for animated tiling textures - too many visual defects at the moment (Thanks Codas!)
  • Sequencer - Fixed audio controls in the Sequencer Database viewer (Thanks Vauxs!)
  • Sequencer - Added audio filtering in the Sequencer Database viewer (Thanks Vauxs!)
  • Crosshairs - Fixed issue with updateCrosshair causing label text to break the canvas