Releases: esx-framework/esx_core
Releases · esx-framework/esx_core
1.12.3
What's Changed
- fix(es_extended/imports): remove lua 5.4 dependency for importing resources by @Kenshiin13 in #1575
- feat(es_extended/imports): use ox_lib require by @Kenshiin13 in #1576
- feat(.github): PR template by @Mycroft-Studios in #1579
- chore: update docs link by @Mycroft-Studios in #1580
- feat(es_extended/client/modules/scaleform): add scaleform util function and refactor existing scaleforms by @Kenshiin13 in #1581
- Dev by @Arctos2win in #1584
- Revert "Dev" by @Arctos2win in #1585
- 1.12.3 hotfix by @Kenshiin13 in #1582
Full Changelog: 1.12.2...1.12.3
1.12.2
What's Changed
- fix(es_extended): revert ESX.Items, ESX.Players and ESX.Jobs changes by @Mycroft-Studios in #1572
- 1.12.2 Release by @Mycroft-Studios in #1573
- chore: version bump by @Mycroft-Studios in #1574 (fixes issues with versioning)
Full Changelog: 1.12.1...1.12.2
1.12.1
What's Changed
- feat(es_extended/server/functions) add ESX.GetItems by @Kenshiin13 in #1570
- feat(es_extended/server/functions) add ESX.GetItems by @Mycroft-Studios in #1571
Full Changelog: 1.12...1.12.1
🚨 ESX 1.11.4 Hotfix
🛠️ Fixes:
- Fixed vehicle extras not being set correctly (which lead to helicopters spawning broken out of garages, among other things)
- Fixed
esx_multichar
to properly recognize custom character slots - Fixed
esx_skin
textures resetting when navigating the menu, as well as not updating available texture variations - Fixed a race condition in the death logic that led to the deathscreen not triggering when combat logging
What's Changed
- fix(es_extended/client/functions): properly call SetVehicleExtra by @Kenshiin13 in #1504
- fix(esx_multichar/server/modules/multicharacter.lua): Added missing parameter by @1OSaft in #1508
- fix(esx_skin/client/modules/menu): fix texture variations not updating by @Kenshiin13 in #1510
- fix(esx_skin/client/modules/menu): immediately update texture variation on texture change by @Kenshiin13 in #1511
- fix(es_extended/client/main): fix player death race condition by @Kenshiin13 in #1509
Full Changelog: 1.11.3...1.11.4
🚨 ESX 1.11.3 Hotfix
What's Changed
- 1.11.2 Hotfix by @Kenshiin13 in #1479
- chore(esx_identity): clone dev version into hotfix branch by @Arctos2win in #1485
- fix(es_extended/client/functions.lua): bug fix with the menu close & closeall function by @Arctos2win in #1486
- chore(esx_core): add 2 pull request changes by @Arctos2win in #1487
- fix(es_extended/client/modules/adjustments.lua): use correct native by Kasey by @Arctos2win in #1489
- 1.11.2 hotfix by @Arctos2win in #1488
Full Changelog: 1.11.2...1.11.3
1.11.2
🚨 HOTFIX
🛠️ Fixes:
- Fix invisible bug when changing ur skin using skinchanger
- Fix problem with esx identity
- Full release of esx identity this time ( thanks to @luckie12 💌 )
What's Changed
- 1.11 hotfix by @Mycroft-Studios in #1450
Full Changelog: 1.11.1...1.11.2
ESX 1.11.1
- Fixes ESX Skin Issues
- Fixes statebag error
- Fixes Multicharacter not working on first load
- Fixes PlayerConnecting Failing
ESX 1.11.0
ESX 1.11.0 Release
New Features
- Default Job Duty System: Streamline your job management with our new system.
- ESX Identity UI: Enjoy a fresh, modern interface for ESX Identity.
- Custom Inventory Support: Flexibility at your fingertips, now supporting any custom inventory.
- GlobalState for Player Count: Track player counts effortlessly.
- Discord Rich Presence Support: Connect and share your game status on Discord.
- Entity Orphan Mode: Experience better vehicle persistence.
- ESX.playerId and ESX.serverId: New identifiers for enhanced functionality.
- ESX.SecureNetEvent: Keep your events secure.
- ESX.Math.GetHeadingFromCoords: Simplified coordinate handling.
- Interaction System: Interact with your environment like never before.
- ESX Progressbar Cancellation: Flexibility to cancel progress bars.
- ESX Multicharacter Overhaul: Completely rewrote for a better experience.
- ESX Chat Theme: New base resource for a custom chat experience.
- ES_Extended Overhall: Major rewrites for a smoother, cleaner, experience.
- ESX Skin Overhaul: Completely rewrote for a better experience.
- Skinchanger Overhaul: Completely rewrote for a better experience.
- Built-in Playtime Tracking: Monitor your playtime effortlessly.
Improvements
- Spawnmanager Dependency Removed: Simplified architecture.
- Deferrals from ESX Identity Removed: Streamlined processes.
- Major Security Enhancements: Your safety is our priority.
- Improved Paycheck Toggles: Now configurable per player.
- Annotations for ESX Functions: Clarity in code.
- Routing Buckets for Multicharacter: Enhanced performance and organization.
- Performance Boosts: Enjoy a smoother experience.
- ESX HUD Enhancements: Better colors and hazard lights for a vibrant UI.
- Improved Error Tracking: All errors now have track traces for easier debugging.
- Callback Error Stack Traces: Simplified error diagnostics.
- Seat Shuffle Disabled: Consistent seating experience across all seats.
Bug Fixes
- Coords Saving Correctly: No more misplaced coordinates.
- Vehicle Properties Application: Your vehicles, just the way you set them.
- Dynamic Jobs Passing Skin: Smooth job transitions with correct skins.
Miscellaneous
- Restructured es_extended: A more robust foundation.
- ESX Hud Configuration Changes: Default settings improved for a better experience.
- /skin Target Argument: More flexibility with commands.
- All Warnings Removed: A cleaner, error-free environment.
🚨WARNING 🚨
This Update Increases the FXserver version requirement to 10188. ESX will NOT work on any version below that!
New Contributors
- @JustGodWork made their first contribution in #1428
- @StrixLuca made their first contribution in #1429
- @sum00er made their first contribution in #1438
Full Changelog: 1.10.10...1.11.0
1.10.10
Hotfix update 🚨
This patch contains a fix for the invalid command notifications on some keybinds.
What's changed
Full Changelog: 1.10.9...1.10.10
1.10.9
Hotfix update
Hotfix update for 1.10.9
What's Changed
- 🚑 Release Hotfix 1.10.9 by @Gellipapa in #1413
- fix(es_extended/client/functions.lua) RegisterInput and HashString bug by @feelfreetofee in #1411
Commits
- e21fa00: Update simple-release.yml (Gellipapa) #1414
- cdcff80: Update simple-release.yml (Gellipapa) #1414
New Contributors
- @zImSkillz made their first contribution in #1410
Full Changelog: 1.10.8...1.10.9