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[BREAKING] Update espp for LVGL v9 and refactor some components #87

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merged 20 commits into from
Aug 23, 2024

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finger563
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@finger563 finger563 commented Aug 17, 2024

Description

  • Update espp submodule to have new lvgl v9.1 as well as other features and bugfixes
  • Update gui to use espp::HighResolutionTimer for its task, just like menu
  • Update color format for emulators for proper color display
  • Update rom list to use roller for better performance, less intensive ram usage

Motivation and Context

  • LVGL v9 has better APIs, longer term support, and (in the future) better performance
  • Updated submodules include bug fixes, new features, and better performance

How has this been tested?

Building and running on esp-box and esp-box-3

Screenshots (if appropriate, e.g. schematic, board, console logs, lab pictures):

Types of changes

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Documentation Update
  • Hardware (schematic, board, system design) change
  • Software change

Checklist:

  • My change requires a change to the documentation.
  • I have added / updated the documentation related to this change via either README or WIKI

Software

  • I have added tests to cover my changes.
  • I have updated the .github/workflows/build.yml file to add my new test to the automated cloud build github action.
  • All new and existing tests passed.
  • My code follows the code style of this project.

@finger563 finger563 self-assigned this Aug 17, 2024
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✅Static analysis result - no issues found! ✅

@finger563 finger563 added enhancement New feature or request lvgl labels Aug 23, 2024
@finger563 finger563 merged commit 9a3d37b into main Aug 23, 2024
3 checks passed
@finger563 finger563 deleted the chore/lvgl-v9 branch August 23, 2024 02:59
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