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Resources

http://noproblo.dayjo.org/ZeldaSounds/ https://www.spriters-resource.com/snes/legendofzeldaalinktothepast/

To Do:

Almost Done

Map drawing - Mrinal

  • Function to take map data and split out HTML
  • All map tiles should be in one large <div>

Collision Detection / Physics - Harley

  • Check if two bounding boxes have a collision

Animations - Eric

  • An animation system so that we can do something like:
  • entity.anim.play("Walk");

Todo

Enemies

  • Only need like 2-3 Attacking - Eric, Inventory - Harley,
  • Bomb, Bow, Potion Heads Up Display, Save/Loading,
  • Just health, items (bomb, bow, potion), position, room
  • Possibly map flags Multiplayer,

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