Add PlotUi::add_item(Box<dyn PlotItem>)
#51
Merged
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fn add_boxed(&mut self, Box<dyn PlotItem>)
method toPlotUi
. #53We have a somewhat unique setup in which we use dioxus for state management and egui for all of the underlying component rendering. When passing attributes through dioxus we have to cast the incoming type which requires that the trait objects be "object safe".
PlotItem
is not object safe, so we can't pass it through directly. But we also cannot pass in our own trait which has a method such asfn as_egui_plot_item(&self) -> impl PlotItem
because that is also not object safe so instead we have a trait which has a methodfn as_egui_plot_item(&self) -> Box<dyn PlotItem>
. This cannot be passed to the existingfn add(&self, impl PlotItem)
method becauseBox<dyn PlotItem>
does not satisfy theimpl PlotItem
argument but since theplot_items
are stored asVec<Box<dyn PlotItem>>
I've added this method to give access to insert directly.