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TheEye

AI powered VR application for Raspberry PI.


Notes

AI not implemented yet SDL2 needs to be migrated to SDL3


Requirements:

  • Cmake
  • Make (optional)
  • Git
  • GNU Compiler Collection (gcc, g++ etc.)
  • Any optional 3Rd dependency

Preparing Development Environment

    # clone the repo
    git clone [email protected]:eheperson/theeye.git

    # change access rights of compile.sh file
    chmod +x bake.sh

Development

Step Zero (Adding Mode 3Rd dependency):

As a step zero, you must link your 3Rd dependency to the project. There are 2 different options here for that purpose:

  • Get the builded binaries and link them.
  • Get the source code, build the source code then, link the binaries.

Here are the steps of building 3Rd dependenc from source and link it (Example to build and link SDL2 module) :

  1. If your 3Rd dependency on GitHub, you can add it easily as a git project submodule:
    cd ./external/sources
    git submodule add [email protected]:libsdl-org/SDL.git

    # or just use git clone command
    cd ./external/sources
    git clone [email protected]:libsdl-org/SDL.git
  1. Create a build folder outside of the source code directory :
    # create build folder
    mkdir -p ../sdl2_build
  1. Configure the 3Rd dependency to prepare it for cmake build:
    cd ./SDL

    # configure
    cmake -DCMAKE_BUILD_TYPE=Release \
      -DCMAKE_INSTALL_PREFIX=../../sdl2 \
      -DCMAKE_C_COMPILER=/usr/bin/gcc \
      -DCMAKE_CXX_COMPILER=/usr/bin/g++ \
      -DCMAKE_C_FLAGS="-Werror,-Wno-declaration-after-statement" \
      -DCMAKE_CXX_FLAGS="-Wno-declaration-after-statement" \
      -S . \
      -B ../sdl2_build 
  1. Start build process of 3Rd dependency :
    cd ../ # corresponds to ./external/sources

    # option 1
    cmake --build ./sdl2_build -v

    # option 2
    cd ./sdl2_build
    make -j7
  1. Start install process of 3Rd dependency :
    cd ../ # correspond to ./external directory
    
    # option 1
    cmake --install ./sources/sdl2_build --prefix sdl2

    # option 2 
    cd ./sources/sdl2_build
    make install

If you dont want build the 3Rd dependencies from source and have binaries of the 3Rd dependency, just create new folder in the ./external/ dir and put them here.

Start to development (After the step zero)

  • Use the bake.sh file for developement.
  • Purpose of the bake.sh file is handling all build, install and packing procedures in isolated directory named as out/.
  • CMAKE_INSTALL_PREFIX option is modified to install targets in /out directory.

Steps

  1. Write your code.
  2. Edit the CMakeLists.txt file for proper linking, compiling and installing.
  3. Run the bake.sh file.

Production

  • After your development is done, you can follow the steps below to build and pack your application.

1. Configure :

    # run this command at the root directory of the project
    cmake -S . -B ./out/build

2. Build :

    # option 1 : building by cmake
    cd ./out/build && cmake --build . -v 

    # option 2 : building by make itself 
    # ( there is no any major difference between option1 and option 2)
    cd ./out/build && make 

    # alternatively you can use -j parameters with make command to speed up build process
    cd ./out/build && make -j7

3. Install :

The project will configured to install common unix install directories like : usr/slare/local, /usr/local etc.

you may require run install commands by sudo, because installing process will install your project to the one of the root directories.

    # option 1 :
    cd ./out/build && cmake --install .

    # option 2 : 
    cd ./out/build && make install

4. Packing :

    cd ./out/build && cpack -C Release

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virtual reality project mixed with AI

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