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# Draw figures to progress. How it works: - https://www.youtube.com/watch?v=aqzOLdvPFrI How to add new shape: - https://www.youtube.com/watch?v=wxtLzlrwX-4 Instruction: 1. Draw image and drop it to unity project; 2. With sprite editor make sure to slice the figure and pivot point should be in the center; 3. Add 'polygon collider 2d' to image, and 'InscribedBounds' set width and height; 4. Set layer of image to 'Image'; 5. To prevent player from cheaty draws, add 'checkpoint zones' (gameobjects with any collider2d) as childrens to the image; 6. Set layer of all image childrens to 'CheckPoints'; 7. Add image object to _GM 'Arr'.
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