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# Draw figures to progress.

How it works:
 - https://www.youtube.com/watch?v=aqzOLdvPFrI

How to add new shape:
 - https://www.youtube.com/watch?v=wxtLzlrwX-4

Instruction:
 1. Draw image and drop it to unity project;
 2. With sprite editor make sure to slice the figure and pivot point should be in the center;
 3. Add 'polygon collider 2d' to image, and 'InscribedBounds' set width and height;
 4. Set layer of image to 'Image';
 5. To prevent player from cheaty draws, add 'checkpoint zones' (gameobjects with any collider2d) as childrens to the image;
 6. Set layer of all image childrens to 'CheckPoints';
 7. Add image object to _GM 'Arr'.

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