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ZelconGames edited this page Mar 11, 2012
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- UI
- Entity placement
- Art pipeline
- Scene navigation
- Scene saving/opening
- Edit: Rotate/Move/Scale
- Undo/redo
- Duplicate/Cut/Paste/Delete
- Orthographic mode (snap-to-grid)
- Entity/Prefab creation <- (Node + Components, such as Audio, Physics, Lights, Scripting)
- Grid
- Snapping
- Keyboard shortcuts
- Code editor/live scripting editor
- Publishing from the editor
- Terrain sculpting
- AI
- Curve editing for falloff and gradient and for animation stuff
- Flesh out publishing from the editor (needs Ducttape runtime, optionally NaCl support)
- Quad-view