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Merge pull request #82 from devedse/UpgradeNuGetNkastStuff
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Upgrading nuget packages wip
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devedse authored Jul 30, 2024
2 parents a25347d + e9bd4b2 commit f75e8c8
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Showing 7 changed files with 62 additions and 30 deletions.
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<ItemGroup>
<PackageReference Include="DeveCoolLib" Version="1.0.582" />
<PackageReference Include="Microsoft.VisualStudio.Azure.Containers.Tools.Targets" Version="1.19.6" />
<PackageReference Include="Microsoft.VisualStudio.Azure.Containers.Tools.Targets" Version="1.21.0" />
</ItemGroup>

<ItemGroup>
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Expand Up @@ -57,20 +57,34 @@
<EmbeddedResource Include="Content\wallcustom.xnb" />
</ItemGroup>

<ItemGroup Condition="'$(TargetFramework)' == 'net6.0'">
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="6.0.32" />
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer"
Version="6.0.32" PrivateAssets="all" />
</ItemGroup>
<ItemGroup Condition=" '$(TargetFramework)' == 'net8.0' ">
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="8.0.7" />
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer"
Version="8.0.7" PrivateAssets="all" />
</ItemGroup>

<ItemGroup>
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="8.0.1" />
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer" Version="8.0.1" />
<PackageReference Include="nkast.Wasm.Audio" Version="6.0.5" />
<PackageReference Include="nkast.Wasm.Canvas" Version="6.0.5" />
<PackageReference Include="nkast.Wasm.Dom" Version="6.0.5" />
<PackageReference Include="nkast.Wasm.XHR" Version="6.0.5" />
<PackageReference Include="nkast.Xna.Framework.Blazor" Version="3.10.9001" />
<PackageReference Include="nkast.Xna.Framework.Blazor" Version="3.13.9001" />
<PackageReference Include="nkast.Xna.Framework" Version="3.13.9001" />
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.13.9001" />
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.13.9001" />
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.13.9001" />
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.13.9001" />
<PackageReference Include="nkast.Xna.Framework.Input" Version="3.13.9001" />
<PackageReference Include="nkast.Xna.Framework.Game" Version="3.13.9001" />
<!-- <PackageReference Include="tainicom.Wasm.Canvas" Version="3.2.10" />
<PackageReference Include="tainicom.Wasm.XHR" Version="3.2.10" />
<PackageReference Include="tainicom.Wasm.Dom" Version="3.2.10" />
<PackageReference Include="tainicom.Xna.Framework" Version="3.8.9012" /> -->
</ItemGroup>

<Import Project="..\DeveMazeGeneratorCore.MonoGame.Shared\DeveMazeGeneratorCore.MonoGame.Shared.projitems" Label="Shared" />
<Import
Project="..\DeveMazeGeneratorCore.MonoGame.Shared\DeveMazeGeneratorCore.MonoGame.Shared.projitems"
Label="Shared" />

</Project>
</Project>
38 changes: 28 additions & 10 deletions DeveMazeGeneratorCore.MonoGame.Blazor/wwwroot/index.html
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Expand Up @@ -26,19 +26,22 @@
<script src="_framework/blazor.webassembly.js" autostart="false"></script>
<script type="module">
import { BrotliDecode } from './js/decode.min.js';
// Set this to enable Brotli (.br) decompression on static webServers
// that don't support content compression and http://.
var enableBrotliDecompression = true;
Blazor.start({
loadBootResource: function (type, name, defaultUri, integrity) {
if (type !== 'dotnetjs' && location.hostname !== 'localhost') {
if (enableBrotliDecompression === true && type !== 'dotnetjs' && location.hostname !== 'localhost') {
return (async function () {
const response = await fetch(defaultUri + '.br', { cache: 'no-cache' });
if (!response.ok)
throw new Error(response.statusText);
const originalResponseBuffer = await response.arrayBuffer();
const originalResponseArray = new Int8Array(originalResponseBuffer);
const decompressedResponseArray = BrotliDecode(originalResponseArray);
const contentType = type === 'dotnetwasm'
const contentType = (type === 'dotnetwasm')
? 'application/wasm'
: 'application/octet-stream';
const decompressedResponseArray = BrotliDecode(originalResponseArray);
return new Response(decompressedResponseArray,
{
headers: { 'content-type': contentType }
Expand All @@ -48,13 +51,16 @@
}
});
</script>
<script src="_content/nkast.Wasm.Dom/js/JSObject.6.0.5.js"></script>
<script src="_content/nkast.Wasm.Dom/js/Window.6.0.5.js"></script>
<script src="_content/nkast.Wasm.Dom/js/Document.6.0.5.js"></script>
<script src="_content/nkast.Wasm.XHR/js/XHR.6.0.5.js"></script>
<script src="_content/nkast.Wasm.Canvas/js/Canvas.6.0.5.js"></script>
<script src="_content/nkast.Wasm.Canvas/js/CanvasGLContext.6.0.5.js"></script>
<script src="_content/nkast.Wasm.Audio/js/Audio.6.0.5.js"></script>
<script src="_content/nkast.Wasm.Dom/js/JSObject.8.0.1.js"></script>
<script src="_content/nkast.Wasm.Dom/js/Window.8.0.1.js"></script>
<script src="_content/nkast.Wasm.Dom/js/Document.8.0.1.js"></script>
<script src="_content/nkast.Wasm.Dom/js/Navigator.8.0.1.js"></script>
<script src="_content/nkast.Wasm.Dom/js/Gamepad.8.0.1.js"></script>
<script src="_content/nkast.Wasm.Dom/js/Media.8.0.1.js"></script>
<script src="_content/nkast.Wasm.XHR/js/XHR.8.0.1.js"></script>
<script src="_content/nkast.Wasm.Canvas/js/Canvas.8.0.1.js"></script>
<script src="_content/nkast.Wasm.Canvas/js/CanvasGLContext.8.0.1.js"></script>
<script src="_content/nkast.Wasm.Audio/js/Audio.8.0.1.js"></script>

<script>
function tickJS() {
Expand All @@ -77,6 +83,18 @@
// begin game loop
window.requestAnimationFrame(tickJS);
};

window.onkeydown = function (event) {
// Prevent Arrows Keys and Spacebar scrolling the outer page
// when running inside an iframe. e.g: itch.io embedding.
if ([32, 37, 38, 39, 40].indexOf(event.keyCode) > -1)
event.preventDefault();
};
window.onmousewheel = function (event) {
// Prevent Mousewheel scrolling the outer page
// when running inside an iframe. e.g: itch.io embedding.
event.preventDefault();
};
</script>
</body>

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Expand Up @@ -7,7 +7,7 @@
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
<PackageReference Include="System.Text.Json" Version="8.0.1" />
<PackageReference Include="System.Text.Json" Version="8.0.4" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\DeveMazeGeneratorCore\DeveMazeGeneratorCore.csproj" />
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Expand Up @@ -7,13 +7,13 @@
</PropertyGroup>

<ItemGroup>
<PackageReference Include="coverlet.collector" Version="6.0.1">
<PackageReference Include="coverlet.collector" Version="6.0.2">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageReference Include="xunit" Version="2.7.0" />
<PackageReference Include="xunit.runner.visualstudio" Version="2.5.7">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.10.0" />
<PackageReference Include="xunit" Version="2.9.0" />
<PackageReference Include="xunit.runner.visualstudio" Version="2.8.2">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
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8 changes: 4 additions & 4 deletions DeveMazeGeneratorCore.Web/DeveMazeGeneratorCore.Web.csproj
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Expand Up @@ -19,10 +19,10 @@
</ItemGroup>

<ItemGroup>
<PackageReference Include="Microsoft.VisualStudio.Azure.Containers.Tools.Targets" Version="1.19.6" />
<PackageReference Include="SixLabors.Fonts" Version="2.0.2" />
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="2.1.1" />
<PackageReference Include="Swashbuckle.AspNetCore" Version="6.5.0" />
<PackageReference Include="Microsoft.VisualStudio.Azure.Containers.Tools.Targets" Version="1.21.0" />
<PackageReference Include="SixLabors.Fonts" Version="2.0.4" />
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="2.1.4" />
<PackageReference Include="Swashbuckle.AspNetCore" Version="6.6.2" />
</ItemGroup>

<ItemGroup>
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2 changes: 1 addition & 1 deletion DeveMazeGeneratorCore/DeveMazeGeneratorCore.csproj
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Expand Up @@ -32,7 +32,7 @@
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.2" />
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.5" />
</ItemGroup>

</Project>

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