- deers with horns will give you horns to sell /if deer without horns it does not give u anything - only deer gives horns
- police get notifications and markers on map when illegally hunting / easy to configure custom notifications
- add/remove animals to be hunted in config.lua check this file too see the default animals set to hunt
- set as many legal hunting areas as you want
- add/remove license check to allow player to hunt (this will prevent player from slaughtering animal)
- add/remove custom item(default knifes) needed to slaughter the animal
- set custom prices for (meat, horns, leather, cost of rent )
- impossible to duplicate animal, synced between clients,
- quantity of meat is initialized by first client and will not give more then the first initialized value even for another player
- if an animal is caried, another player cannot carry the same animal
- can not slaughter when animal is carried
- rent a 4X4 vehicle to charge hunted animal on and take it to slaughterer, get redeemed when vehicle is returned
- sell your goods
- illegal hunting can be done everywhere in the map
- player can not enter vehicle when carriying
- if player dies while carriying, animal will fall
- used ox_inventory Store to purchase items needed for hunt
- drag and drop
- shop
hutingShop = {
name = 'HUNTING SHOP',
blip = {
id = 470, colour = 3, scale = 0.9
}, inventory = {
{ name = 'WEAPON_KNIFE', price = 1500, license = 'weapon'},--add other licenses here
{ name = 'WEAPON_DAGGER', price = 2000, license = 'weapon'},
{ name = 'ammo-musket', price = 400, license = 'weapon' },
{ name = 'WEAPON_MUSKET', price = 50000, metadata = { registered = true }, license = 'weapon' },
}, locations = {
vec3(562.3336, 2741.6128, 42.8688),
}, targets = {
{ loc = vec3(562.3336, 2741.6128, 42.8688), length = 0.6, width = 0.5, heading = 189.0, minZ = 42.5688, maxZ = 43.8688, distance = 3.0 },
}
},
- ITEMS
['leather'] = {
label = 'leather',
weight = 5000,
stack = false,
close = false,
consume = 0
},
['meat'] = {
label = 'meat',
weight = 1000,
stack = true,
close = false,
consume = 0
},
['a_c_deer_horns'] = {
label = 'deer_horns',
weight = 2500,
stack = true,
close = false,
consume = 0
},