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Chaotic Good | ||
============ | ||
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Chaotic Good is a transport protocol for gRPC. | ||
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Its design goals are: | ||
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* Utilize multiple TCP connections to maximize throughput | ||
* Ensure memory alignment for reads | ||
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This document describes the wire format of the protocol. | ||
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Base Layer | ||
---------- | ||
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The base layer of the protocol is a simple framing format. | ||
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One Chaotic Good connection is composed of a number of TCP connections. From here in these TCP connections will be referred to simply as "connections". | ||
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The first connection established from a client to a server is called the "control connection". The remaining connections established from a client to a server are called "data connections". | ||
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Frames are typically sent over the control connection, with the exception of an initial settings exchange that is also framed on each data connection. | ||
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Frame Format | ||
------------ | ||
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A frame consists of a header and a payload. | ||
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The header is 12 bytes long, containing three little-endian 32-bit integers: | ||
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+--------------------------+ | ||
| type_and_connection_id | | ||
+--------------------------+ | ||
| stream_id | | ||
+--------------------------+ | ||
| payload_length | | ||
+--------------------------+ | ||
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Where: | ||
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* `type_and_connection_id` is `frame_type` << 16 | `payload_connection_id` | ||
* `payload_connection_id` is the connection identifier for the connection upon which the frame payload is sent: 0 for the control connection, and a unique non-zero value for each data connection | ||
* `frame_type` is the type of the frame - valid values are defined below | ||
* `stream_id` is the stream identifier, or 0 if the frame is not associated with a stream | ||
* `payload_length` is the length of the payload in bytes | ||
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Payload is then encoded on the connection specified by `payload_connection_id`. If that connection is the control connection, then the payload is added to the stream directly regardless of length. If the connection is a data connection, then zero bytes are added to the frame payload until the total length of the frame is a multiple of the connections alignment setting (see [Settings](#settings)). | ||
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Frame Type: Settings | ||
-------------------- | ||
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Frame type 0x00 is reserved for the settings exchange. | ||
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Settings frames are always sent as the first frame on a connection. They are also the only frames that are sent on the data connections. | ||
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Settings frames always have stream id 0, and mark their connection id as 0 also. | ||
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Payload for settings frames is always sent directly on the connection, and is not padded to the alignment of the connection. | ||
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The settings frame payload is a `Settings` message (defined in [chaotic_good_frame.proto](../src/core/ext/transport/chaotic_good/chaotic_good_frame.proto)): | ||
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```proto | ||
message Settings { | ||
repeated bytes connection_id = 1; | ||
bool data_channel = 2; | ||
uint32 alignment = 3; | ||
} | ||
``` | ||
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Frame Type: ClientInitialMetadata | ||
--------------------------------- | ||
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Frame type 0x80 is for sending client initial metadata. | ||
This frame is sent exclusively from the client to the server. | ||
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stream_id is the stream identifier for the stream to which the metadata is being sent. | ||
This is a client picked identifier that must be monotonically incrementing. | ||
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The payload is a `ClientMetadata` message (defined in [chaotic_good_frame.proto](../src/core/ext/transport/chaotic_good/chaotic_good_frame.proto)): | ||
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```proto | ||
message ClientMetadata { | ||
optional string path = 1; | ||
optional string authority = 2; | ||
optional uint64 timeout_ms = 3; | ||
repeated UnknownMetadata unknown_metadata = 100; | ||
} | ||
``` | ||
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Frame Type: ClientEndOfStream | ||
----------------------------- | ||
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Frame type 0x81 is for sending client end of stream. | ||
This frame is sent exclusively from the client to the server. | ||
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stream_id is the stream identifier for the stream that is being ended. | ||
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The stream is then in a "half closed" state for the client. | ||
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Frame Type: ServerInitialMetadata | ||
--------------------------------- | ||
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Frame type 0x91 is for sending server initial metadata. | ||
This frame is sent exclusively from the server to the client. | ||
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stream_id is the stream identifier for the stream to which the metadata is being sent. | ||
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The payload is a `ServerMetadata` message (defined in [chaotic_good_frame.proto](../src/core/ext/transport/chaotic_good/chaotic_good_frame.proto)): | ||
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```proto | ||
message ServerMetadata { | ||
optional uint32 status = 1; | ||
optional bytes message = 2; | ||
repeated UnknownMetadata unknown_metadata = 100; | ||
} | ||
``` | ||
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Frame Type: ServerTrailingMetadata | ||
---------------------------------- | ||
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Frame type 0x92 is for sending server trailing metadata. | ||
This frame is sent exclusively from the server to the client. | ||
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stream_id is the stream identifier for the stream to which the metadata is being sent. | ||
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The payload is a `ServerMetadata` message (defined in [chaotic_good_frame.proto](../src/core/ext/transport/chaotic_good/chaotic_good_frame.proto)). | ||
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Frame Type: Message | ||
------------------- | ||
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Frame type 0xa0 is for sending a gRPC message. | ||
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stream_id is the stream identifier for the stream to which the message is being sent. | ||
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The payload is the gRPC message payload. | ||
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It's likely this frame type will be deprecated in favor of BeginMessage and MessageChunk in a future revision of the protocol. | ||
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Frame Types: BeginMessage and MessageChunk | ||
------------------------------------------ | ||
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Frame types BeginMessage (0xa1) and MessageChunk (0xa2) are used to send the body of a gRPC message as a series of frames. | ||
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This allows for the message to be sent across multiple different connections, or to be incrementally sent due to flow control. | ||
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The BeginMessage frame is sent first, with payload `BeginMessage` (defined in [chaotic_good_frame.proto](../src/core/ext/transport/chaotic_good/chaotic_good_frame.proto)): | ||
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```proto | ||
message BeginMessage { | ||
uint32 length = 1; | ||
} | ||
``` | ||
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Next, zero or more MessageChunk frames are sent, each with sequential parts of the message. | ||
The payload is complete when the received length of the payload matches the length specified in the BeginMessage frame. | ||
If more bytes are received than specified in the BeginMessage, OR if a Message or BeginMessage frame is received whilst waiting for more bytes, this is a protocol violation and the connection must be terminated. | ||
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Frame Type: Cancel | ||
------------------ | ||
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Frame type 0xff is for canceling a stream and is sent exclusively from the client to the server. | ||
Servers can indicate cancellation by sending a Server Trailing Metadata frame. | ||
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stream_id is the stream identifier for the stream to be cancelled. | ||
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This frame type never has a payload. | ||
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Stream State Machine | ||
-------------------- | ||
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Streams generally follow the gRPC state machine. | ||
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A client stream consists of: | ||
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(Client Initial Metadata) -> (Body Frame)* -> (Client End Of Stream | Cancel) | ||
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A server stream consists of: | ||
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(Server Initial Metadata) -> (Body Frame)* -> (Server Trailing Metadata) | ||
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Stream frames are sent in order for their particular stream, but may be interleaved with other frames - either transport frames or other stream frames. | ||
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Streams are only ever initiated by the client. | ||
A stream is completely terminated either by the client sending a Cancel frame, or the server sending a Server Trailing Metadata frame. | ||
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A Body Frame consists of messages in the streams body. | ||
These include message payloads, but also any flow control frames. | ||
So a Body Frame may be one of: | ||
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* Message | ||
* BeginMessage | ||
* MessageChunk | ||
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