RTMP client.
Install using npm:
$ npm install rtmp-client
const { NetConnection } = require('rtmp-client');
const nc = new NetConnection();
nc.onStatus = function (info) {
if (info.code === 'NetConnection.Connect.Success') {
nc.call('foo', {
'onResult': console.log.bind(console),
'onStatus': console.error.bind(console),
}, 'bar');
}
};
nc.rpcName = async function (...args) {
console.log('server called rpcName', ...args);
};
nc.connect('rtmp://127.0.0.1:1935/app/instance');
Documentation: netconnection-class.html
Since there was nothing in the RTMP spec about the messages, I've documented them in SharedObject.md
const so = SharedObject.get('foo', false, nc);
so.onStatus = (info) => {
console.log(info);
};
so.onSync = (list) => {
console.log('shared object changes', list);
};
Documentation: sharedobject-class.html
The Client class used behind NetConnection is also exported but undocumented.
Check the source code in Client.js if you need to use it for example to create an RTMP server.
const { Client } = require('rtmp-client');
- NetConnection
- SharedObject
- basic functionality
- lock()/unlock() (non-proxied)
- mark()/send()/handlerName()
- Stream
- NetStream
Based on observation lock() should defer writes from clients until unlock() is called.
Right now this functionality is not directly implemented, but technically consumer code could simulate it.