Tip
Read the install guide for assistance installing VPKEdit.
General Changes
- Add support for early L4D1 release era VPKs with no header or version information
- Fix failing to read files that are zero bytes long
- Stop moving other lumps in a BSP file when writing the paklump
- Some of them might have absolute offsets, like the game lump, which could cause very rare and strange map corruptions
- MIPTEX files in WADs will now use the MIP extension instead of MIPTEX to match their unpacked extension
GUI Changes
- Add PSD, GIF, HDR, EXR, PIC, PPM, PGM files to the image preview
- Add support for more VTF formats present in Alien Swarm and/or Strata Source to the texture preview
- Add POP files to text preview
- Abbreviate "bytes" to "b" in folder preview
- Change keybinds for adding files/folders so they don't conflict with the text preview's default keybinds
- Allow creating VPKs with version 0 (pre-v1)