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fix: few cutscene links (#990)
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gottfriedleibniz authored Feb 16, 2024
1 parent f1f7a7d commit e51b9be
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2 changes: 1 addition & 1 deletion CUTSCENE/GetCutsceneEndTime.md
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Expand Up @@ -9,7 +9,7 @@ aliases: ['0x971D7B15BCDBEF99']
int _GET_CUTSCENE_END_TIME();
```

Returns the time of the cutscene's end accounting for [`REQUEST_CUTSCENE_WITH_PLAYBACK_LIST`](_0xC23DE0E91C30B58C)
Returns the time of the cutscene's end accounting for [`REQUEST_CUTSCENE_WITH_PLAYBACK_LIST`](#_0xC23DE0E91C30B58C)

If a cutscene is laid out with 10 second sections, and section 0 and 1 are enabled then it would be 20000ms.

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2 changes: 1 addition & 1 deletion CUTSCENE/GetCutsceneTotalDuration.md
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Expand Up @@ -9,7 +9,7 @@ int GET_CUTSCENE_TOTAL_DURATION();
```

Gets the total length of the cutscene irrespective of playback list in milliseconds
To account for sections, see [`_GET_CUTSCENE_END_TIME`]()
To account for sections, see [`_GET_CUTSCENE_END_TIME`](#_0x971D7B15BCDBEF99)

## Return value
Cutscene total length in milliseconds
2 changes: 1 addition & 1 deletion CUTSCENE/SetCutscenePedPropVariation.md
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Expand Up @@ -9,7 +9,7 @@ aliases: ["0x0546524ADE2E9723"]
void SET_CUTSCENE_PED_PROP_VARIATION(char* cutsceneEntName, int componentId, int drawableId, int textureId, Hash modelHash);
```
See [`SET_PED_PROP_INDEX`](_0x93376B65A266EB5F)
See [`SET_PED_PROP_INDEX`](#_0x93376B65A266EB5F)
## Parameters
* **cutsceneEntName**: i.e Michael, Trevor, MP_1, MP_4
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2 changes: 1 addition & 1 deletion CUTSCENE/StartCutsceneAtCoords.md
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Expand Up @@ -8,7 +8,7 @@ ns: CUTSCENE
void START_CUTSCENE_AT_COORDS(float x, float y, float z, int flags);
```
Similar to [`SET_CUTSCENE_ORIGIN`](_0xB812B3FD1C01CF27) but without heading and doesn't need [`START_CUTSCENE`](_0x186D5CB5E7B0FF7B)
Similar to [`SET_CUTSCENE_ORIGIN`](#_0xB812B3FD1C01CF27) but without heading and doesn't need [`START_CUTSCENE`](#_0x186D5CB5E7B0FF7B)
## Parameters
* **x**:
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