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--- | ||
ns: PLAYER | ||
aliases: ["0xF10B44FD479D69F3"] | ||
--- | ||
## _IS_PLAYER_DRIVING_AGAINST_TRAFFIC | ||
|
||
```c | ||
// 0xF10B44FD479D69F3 0x1E359CC8 | ||
BOOL _IS_PLAYER_DRIVING_AGAINST_TRAFFIC(Player player, int p1); | ||
``` | ||
Returns true if the player is in a vehicle and actively moving against traffic (cannot be stationary), otherwise returns false. | ||
Used in "Al Di Napoli" mission for a voiceline. | ||
## Parameters | ||
* **player**: Player ID | ||
* **p1**: Only use is 2, other values do not return true | ||
## Return value | ||
Whether or not the player is actively (moving) driving against traffic |
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