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Update SetAllRandomPedsFlee.md
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Correct the description and player parameter once more.
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4mmonium authored Nov 2, 2023
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4 changes: 2 additions & 2 deletions PLAYER/SetAllRandomPedsFlee.md
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Expand Up @@ -8,9 +8,9 @@ ns: PLAYER
void SET_ALL_RANDOM_PEDS_FLEE(Player player, BOOL toggle);
```
Sets whether all random peds will run away from the player if they are agitated (threatened) (bool=true), or if they can stand for themselves (bool=false).
Sets whether all random peds will run away from the player if they are agitated (threatened) (bool=true), or if they will stand their ground (bool=false).
## Parameters
* **player**: The Player ID to set this to.
* **player**: the Player ID for whom you want to set this behavior.
* **toggle**: true/false.

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