Chickensoft
- 312 followers
- United States of America
- http://chickensoft.games
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LogicBlocks
LogicBlocks PublicHuman-friendly, hierarchical and serializable state machines for games and apps in C#.
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AutoInject
AutoInject PublicNode-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.
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setup-godot
setup-godot PublicSetup Godot for headless use with macOS, Windows, and Linux CI/CD runners.
Repositories
- Serialization Public
Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.
chickensoft-games/Serialization’s past year of commit activity - GodotPackageTemplate Public
A .NET template for quickly creating a C# nuget package for use with Godot 4.
chickensoft-games/GodotPackageTemplate’s past year of commit activity - LogicBlocks Public
Human-friendly, hierarchical and serializable state machines for games and apps in C#.
chickensoft-games/LogicBlocks’s past year of commit activity - Collections Public
Lightweight collections, utilities, and general interface types to help make maintainable code.
chickensoft-games/Collections’s past year of commit activity - GodotGameTemplate Public
C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!
chickensoft-games/GodotGameTemplate’s past year of commit activity