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Once you are down to the last game it saves and loads states periodically which can interrupt gameplay a little. I'm not super familiar with Lua or this script, but it looks like you could wrap lines 183-187 in a if currentGame != newGame to fix.
The text was updated successfully, but these errors were encountered:
Once you are down to the last game it saves and loads states periodically which can interrupt gameplay a little. I'm not super familiar with Lua or this script, but it looks like you could wrap lines 183-187 in a if currentGame != newGame to fix.
The text was updated successfully, but these errors were encountered: