Skip to content

Commit

Permalink
More minor tweaks
Browse files Browse the repository at this point in the history
  • Loading branch information
bradharding committed Oct 13, 2023
1 parent f1c7bfd commit db4e3f4
Show file tree
Hide file tree
Showing 2 changed files with 6 additions and 4 deletions.
4 changes: 3 additions & 1 deletion releasenotes.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,8 @@

* *DOOM Retro* is now built using v17.7.5 of [*Microsoft Visual Studio Community 2022*](https://visualstudio.microsoft.com/vs/community/).
* *DOOM Retro* now uses *Direct3D 11* rather than *Direct3D 9* when the `vid_scaleapi` CVAR is `direct3d`, resulting in a considerable boost in performance.
* The handling of errors caused by [*SDL*](https://www.libsdl.org/) has improved.
* The capping of the framerate when the `vid_capfps` CVAR is not `35` has improved.
* Minor changes have been made to text that is output to the console.
* The <kbd><b>ALT</b></kbd> key can no longer be used to open the menu from the title screen.
* Item and teleport fogs no longer appear when using the `spawn` CCMD in the console while freeze mode is on.
Expand Down Expand Up @@ -58,7 +60,7 @@
* Minor improvements have been made to the help screen shown when pressing the <kbd><b>F1</b></kbd> key.
* A crash no longer occurs when moving the mouse while the help screen is open.
* A bug is fixed whereby some elements in the menu would only cast their shadow on the left side of the screen in some instances.
* A warning is now displayed in the console if a savegame couldn't be deleted in the save or load game menus when pressing the <kbd><b>DEL</b></kbd> key.
* A warning is now displayed in the console if a savegame couldnt be deleted in the save or load game menus when pressing the <kbd><b>DEL</b></kbd> key.

![](https://github.com/bradharding/www.doomretro.com/raw/master/wiki/bigdivider.png)

Expand Down
6 changes: 3 additions & 3 deletions src/i_video.c
Original file line number Diff line number Diff line change
Expand Up @@ -1476,7 +1476,7 @@ static void SetVideoMode(const bool createwindow, const bool output)

if (output)
C_Output("This scaling is now done using hardware acceleration with "
ITALICS("Direct3D v11.0."));
ITALICS("Direct3D 11."));
#endif
}
else
Expand All @@ -1497,7 +1497,7 @@ static void SetVideoMode(const bool createwindow, const bool output)
else if (M_StringCompare(rendererinfo.name, "direct3d11"))
{
if (output)
C_Output("This scaling is done using hardware acceleration with " ITALICS("Direct3D v11.0."));
C_Output("This scaling is done using hardware acceleration with " ITALICS("Direct3D 11."));

if (!M_StringCompare(vid_scaleapi, vid_scaleapi_direct3d))
{
Expand All @@ -1508,7 +1508,7 @@ static void SetVideoMode(const bool createwindow, const bool output)
else if (M_StringCompare(rendererinfo.name, vid_scaleapi_direct3d))
{
if (output)
C_Output("This scaling is done using hardware acceleration with " ITALICS("Direct3D v9.0."));
C_Output("This scaling is done using hardware acceleration with " ITALICS("Direct3D 9."));

if (!M_StringCompare(vid_scaleapi, vid_scaleapi_direct3d))
{
Expand Down

0 comments on commit db4e3f4

Please sign in to comment.