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Don't apply low detail mode when menu open
DOOM Retro #4770: Commit 7b3ddde pushed by bradharding
January 4, 2025 09:58 1m 56s master
January 4, 2025 09:58 1m 56s
Minor compatibility fix for BTSX E2
DOOM Retro #4769: Commit c19efec pushed by bradharding
January 4, 2025 09:00 2m 7s master
January 4, 2025 09:00 2m 7s
Fix bloodcolfunc() losing color translation when menu opened/closed
DOOM Retro #4768: Commit 0ea4c47 pushed by bradharding
January 4, 2025 07:52 2m 5s master
January 4, 2025 07:52 2m 5s
Bump version for next release
DOOM Retro #4767: Commit 438def5 pushed by bradharding
January 4, 2025 04:39 1m 52s master
January 4, 2025 04:39 1m 52s
Update releasenotes.md
DOOM Retro #4766: Commit 4be8382 pushed by bradharding
January 4, 2025 04:31 1m 49s v5.6.1
January 4, 2025 04:31 1m 49s
Update releasenotes.md
DOOM Retro #4765: Commit 4be8382 pushed by bradharding
January 3, 2025 22:16 1m 59s master
January 3, 2025 22:16 1m 59s
Only stop sounds when autoloading save game
DOOM Retro #4764: Commit 3dd65c2 pushed by bradharding
January 3, 2025 21:38 1m 54s master
January 3, 2025 21:38 1m 54s
Stop sounds when starting new game
DOOM Retro #4763: Commit b225c0e pushed by bradharding
January 3, 2025 21:13 2m 8s master
January 3, 2025 21:13 2m 8s
Tweak joy_* CVAR descriptions
DOOM Retro #4762: Commit 0ef1464 pushed by bradharding
January 3, 2025 09:47 1m 55s master
January 3, 2025 09:47 1m 55s
Further work on when to clip sprites in liquid sectors
DOOM Retro #4761: Commit 7832a75 pushed by bradharding
January 3, 2025 07:37 2m 0s master
January 3, 2025 07:37 2m 0s
Show TNT music title, artist in mapstats CCMD
DOOM Retro #4760: Commit 0985928 pushed by bradharding
January 2, 2025 20:22 1m 57s master
January 2, 2025 20:22 1m 57s
Show TNT music title, artist in mapstats CCMD
DOOM Retro #4759: Commit 2726ef2 pushed by bradharding
January 2, 2025 20:01 1m 57s master
January 2, 2025 20:01 1m 57s
Update to SDL v2.30.11
DOOM Retro #4758: Commit f6b7506 pushed by bradharding
January 2, 2025 04:51 2m 2s master
January 2, 2025 04:51 2m 2s
Check old tag before setting new sector tag
DOOM Retro #4757: Commit d933536 pushed by bradharding
December 31, 2024 05:51 2m 19s master
December 31, 2024 05:51 2m 19s
Fix wrong INTERPIC in TNT and Plutonia
DOOM Retro #4756: Commit 885b086 pushed by bradharding
December 30, 2024 05:10 3m 8s master
December 30, 2024 05:10 3m 8s
Tweak output in console when restarting map
DOOM Retro #4755: Commit 660a3a1 pushed by bradharding
December 28, 2024 23:21 2m 7s master
December 28, 2024 23:21 2m 7s
Update releasenotes.md
DOOM Retro #4754: Commit 59159cc pushed by bradharding
December 28, 2024 20:53 2m 3s master
December 28, 2024 20:53 2m 3s
Further tweak to when to clip sprites in liquid sectors
DOOM Retro #4753: Commit 28dcf5c pushed by bradharding
December 28, 2024 20:52 2m 7s master
December 28, 2024 20:52 2m 7s
Further tweak to when to clip sprites in liquid sectors
DOOM Retro #4752: Commit 1eefb97 pushed by bradharding
December 28, 2024 05:45 1m 53s master
December 28, 2024 05:45 1m 53s
Recognize IDDM1.WAD
DOOM Retro #4751: Commit 457d03d pushed by bradharding
December 27, 2024 23:09 1m 53s master
December 27, 2024 23:09 1m 53s
Update to SDL_image v2.8.4
DOOM Retro #4750: Commit 86d4474 pushed by bradharding
December 27, 2024 22:16 2m 9s master
December 27, 2024 22:16 2m 9s
Another fix to total time shown in console when > 1 hour
DOOM Retro #4749: Commit 3d4deed pushed by bradharding
December 27, 2024 11:21 2m 18s master
December 27, 2024 11:21 2m 18s
Minor tweaks
DOOM Retro #4748: Commit 2bdf69e pushed by bradharding
December 27, 2024 10:36 2m 14s master
December 27, 2024 10:36 2m 14s
Fix sprite not clipping when pickup close to edge of liquid sector
DOOM Retro #4747: Commit 21ff378 pushed by bradharding
December 27, 2024 07:28 2m 13s master
December 27, 2024 07:28 2m 13s
Update releasenotes.md
DOOM Retro #4746: Commit d2e3508 pushed by bradharding
December 27, 2024 06:21 2m 11s master
December 27, 2024 06:21 2m 11s