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Wow, I did too much in this build!
Started as a refactor, but I discovered that Entity controls were not functioning properly.
(and discovered that the mineraft entity controls actually are not as robust as ours).
CONSTANT = [PACKET, [PARSING]], where PACKET = 0xNN packet number and parsing
is a list of constants like [VARINT, BOOL, STRING]. Some packets already
followed this convention, but most simply defined packets like
PACKET_NAME = 0xNN
_console_event
function not sending commands anywhereexcept for the wrapper interface.
delays to wrapper (and in proxy mode, proxy packet) processing.
changed the behaviour to not be "abortable".. I.e. any command will abort (i.e. the packet the client sent) and get processed directly by either wrapper or the server.
do not pause proxy!
running while any event runs on a separate thread.
online
andoffline
.