Telegram Bot C++ Library
Compatible with Telegram Bot API 6.9 (September 22, 2023)
Operating system | Build status |
---|---|
Ubuntu (x64) | |
Windows (x64) | |
macOS |
see examples for more
Example | Description | Preview |
---|---|---|
WeatherBot | Bot that displays the weather information of a city using the weather api. | |
EarthquakeBot | Bot that will alert you if there is a recent earthquake somewhere in the world. | |
QrCodeBot | Bot that can generate QrCode images from text and extract text from QrCode Images. | |
UrlShortenerBot | Bot for shortening URLs. | |
Inline Buttons | Bot that uses inline keyboard buttons to interact with users. | |
Keyboard Buttons | Bot that uses keyboard buttons to interact with users. | |
PaidSubscriptionBot | Bot that offers it's services for a paid subscription. | |
ThreadPoolBot | Bot that uses a ThreadPool to handle multiple requests simultaneously. | |
GitWatcherBot | Real world Bot that you can use to watch repositories changes and get notified about (stars, forks, issues, watchers and pulls). |
see examples for more
#include <tgbotxx/tgbotxx.hpp>
#include <iostream>
using namespace tgbotxx;
class MyBot : public Bot {
public:
MyBot() : Bot("BOT_TOKEN_FROM_BOT_FATHER") {}
private:
void onStart() override {
// Called before Bot starts receiving updates
// Initialize your code here...
std::cout << "Bot Started\n";
}
void onStop() override {
// Called before Bot shuts down (triggered by Bot::stop())
// Cleanup your code here
std::cout << "Bot Stopped\n";
}
void onAnyMessage(const Ptr<Message>& message) override {
// Called when Bot receives a new message of any kind
// NB: a Ptr<T> is just an alias to std::shared_ptr<T>
api()->sendMessage(message->chat->id, "Hi " + message->from->firstName + "!, got your message!");
}
// override other callbacks if needed...
};
int main() {
MyBot bot;
bot.start();
return 0;
}
Creating a new Bot called MyBot
that overrides all callbacks:
Show
#include <tgbotxx/tgbotxx.hpp>
#include <iostream>
using namespace tgbotxx;
class MyBot : public Bot {
public:
MyBot() : Bot("BOT_TOKEN_FROM_BOT_FATHER") {}
private:
/// Called before Bot starts receiving updates (triggered by Bot::start())
/// Use this callback to initialize your code, set commands..
void onStart() override {
// Drop awaiting updates (when Bot is not running, updates will remain 24 hours
// in Telegram server before they get deleted or retrieved by BOT)
api()->deleteWebhook(true);
// Register bot commands ...
Ptr<BotCommand> greet(new BotCommand());
greet->command = "greet";
greet->description = "This command will greet you";
Ptr<BotCommand> stop(new BotCommand());
stop->command = "stop";
stop->description = "Stop the bot";
api()->setMyCommands({greet, stop}); // The above commands will be shown in the bot chat menu (bottom left)
std::cout << "Bot " << api()->getMe()->username << " Started\n";
}
/// Called when Bot is about to be stopped (triggered by Bot::stop())
void onStop() override {
/// Cleanup your code in this callback (close handles, backup data...)
std::cout << "Bot " << api()->getMe()->username << " Stopped\n";
}
/// Called when a new message is received of any kind - text, photo, sticker, etc.
void onAnyMessage(const Ptr<Message>& message) override {
api()->sendMessage(message->chat->id, "Hi " + message->from->firstName + "!, got your message!");
}
/// Called when a new command is received (messages with leading '/' char).
void onCommand(const Ptr<Message>& message) override {
if(message->text == "/stop") {
api()->sendMessage(message->chat->id, "Bot stopping...");
Bot::stop();
return;
}
}
/// Called when long polling fails
void onLongPollError(const std::string& errorMessage, ErrorCode errorCode) override {
std::cerr << "Long polling error: " << errorMessage << ". Error code: " << errorCode << std::endl;
}
/// @brief Called when a non-command message is received of any kind - text, photo, sticker, etc.
void onNonCommandMessage(const Ptr<Message>& message) override {}
/// @brief Called when an unknown command is received (messages with leading '/' char).
/// @note Known commands are set with Bot::setCommands()
void onUnknownCommand(const Ptr<Message>& message) override {}
/// @brief Called when a new version of a message that is known to the bot and was edited
void onEditedMessage(const Ptr<Message>& editedMessage) override {}
/// @brief Called when a reaction to a message was changed by a user.
/// @note The bot must be an administrator in the chat and must explicitly specify "message_reaction" in the list of allowed_updates to receive these updates using Api::setAllowedUpdates().
/// The update isn't received for reactions set by bots.
void onMessageReactionUpdated(const Ptr<MessageReactionUpdated>& messageReaction) override {}
/// @brief Called when reactions to a message with anonymous reactions were changed.
/// @note The bot must be an administrator in the chat and must explicitly specify "message_reaction_count" in the list of allowed_updates to receive these updates using Api::setAllowedUpdates().
/// The updates are grouped and can be sent with delay up to a few minutes.
void onMessageReactionCountUpdated(const Ptr<MessageReactionCountUpdated>& messageReactionCount) override {}
/// @brief Called when a new incoming inline query is received
void onInlineQuery(const Ptr<InlineQuery>& inlineQuery) override {}
/// @brief Called when the result of an inline query that was chosen by a user and sent to their chat partner.
/// @note Please see our documentation on the feedback collecting for details on how to enable these updates for your bot. https://core.telegram.org/bots/inline#collecting-feedback
void onChosenInlineResult(const Ptr<ChosenInlineResult>& chosenInlineResult) override {}
/// @brief Called when a new incoming callback query is received
void onCallbackQuery(const Ptr<CallbackQuery>& callbackQuery) override {}
/// @brief Called when a new incoming shipping query is received.
/// @note Only for invoices with flexible price
void onShippingQuery(const Ptr<ShippingQuery>& shippingQuery) override {}
/// @brief Called when a new incoming pre-checkout query is received. Contains full information about checkout
void onPreCheckoutQuery(const Ptr<PreCheckoutQuery>& preCheckoutQuery) override {}
/// @brief Called when a new poll state is received.
/// @note Bots receive only updates about stopped polls and polls, which are sent by the bot
void onPoll(const Ptr<Poll>& poll) override {}
/// @brief Called when a user changed their answer in a non-anonymous poll.
/// @note Bots receive new votes only in polls that were sent by the bot itself.
void onPollAnswer(const Ptr<PollAnswer>& pollAnswer) override {}
/// @brief Called when the bot's chat member status was updated in a chat.
/// @note For private chats, this update is received only when the bot is blocked or unblocked by the user.
void onMyChatMember(const Ptr<ChatMemberUpdated>& myChatMemberUpdated) override {}
/// @brief Called when a chat member's status was updated in a chat.
/// @note The bot must be an administrator in the chat and must explicitly specify “chat_member” in the list of allowed_updates to receive these updates.
void onChatMember(const Ptr<ChatMemberUpdated>& chatMemberUpdated) override {}
/// @brief Called when a request to join the chat has been sent.
/// @note The bot must have the can_invite_users administrator right in the chat to receive these updates.
void onChatJoinRequest(const Ptr<ChatJoinRequest>& chatJoinRequest) override {}
/// @brief Called when a chat boost was added or changed.
void onChatBoostUpdated(const Ptr<ChatBoostUpdated>& chatBoostUpdated) override {}
/// @brief Called when a boost was removed from a chat.
void onChatBoostRemoved(const Ptr<ChatBoostRemoved>& chatBoostRemoved) override {}
/// @brief Called when the long polling getUpdates fails.
void onLongPollError(const std::string& errorMessage, ErrorCode errorCode) override {}
};
int main() {
MyBot bot;
bot.start();
return 0;
}
Simply use CMake's FetchContent
in your project's CMakeLists.txt
as below:
cmake_minimum_required(VERSION 3.10)
project(my_bot)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
include(FetchContent)
FetchContent_Declare(tgbotxx
GIT_REPOSITORY "https://github.com/baderouaich/tgbotxx"
GIT_TAG main
)
FetchContent_MakeAvailable(tgbotxx)
add_executable(${PROJECT_NAME} main.cpp)
target_link_libraries(${PROJECT_NAME} PUBLIC tgbotxx)
example
git clone https://github.com/baderouaich/tgbotxx
cd tgbotxx
cmake .. -DCMAKE_BUILD_TYPE=Release
sudo make install
# On Windows run `make install` as administrator
cmake_minimum_required(VERSION 3.10)
project(my_bot)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(PkgConfig REQUIRED)
pkg_check_modules(tgbotxx REQUIRED tgbotxx)
if (NOT tgbotxx_FOUND)
message(FATAL_ERROR "Did you install tgbotxx locally?")
endif ()
add_executable(${PROJECT_NAME} main.cpp)
target_link_directories(${PROJECT_NAME} PUBLIC ${tgbotxx_LIBRARY_DIRS})
target_include_directories(${PROJECT_NAME} PUBLIC ${tgbotxx_INCLUDE_DIRS})
target_compile_options(${PROJECT_NAME} PUBLIC ${tgbotxx_CFLAGS_OTHER})
target_link_libraries(${PROJECT_NAME} PUBLIC ${tgbotxx_LIBRARIES})
example
cmake_minimum_required(VERSION 3.10)
project(my_bot)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(tgbotxx REQUIRED)
if (NOT tgbotxx_FOUND)
message(FATAL_ERROR "Did you install tgbotxx locally?")
endif ()
add_executable(${PROJECT_NAME} main.cpp)
target_link_directories(${PROJECT_NAME} PUBLIC ${tgbotxx_LIBRARY_DIRS})
target_include_directories(${PROJECT_NAME} PUBLIC ${tgbotxx_INCLUDE_DIRS})
target_compile_options(${PROJECT_NAME} PUBLIC ${tgbotxx_CFLAGS_OTHER})
target_link_libraries(${PROJECT_NAME} PUBLIC ${tgbotxx_LIBRARIES})
example
You can also use this library as a submodule in your bot project without the need of installing it in your system. Use git clone or git submodule add the library:
git submodule add https://github.com/baderouaich/tgbotxx ./lib/tgbotxx
or
git clone https://github.com/baderouaich/tgbotxx ./lib/tgbotxx
Then add add_subdirectory(lib/tgbotxx)
in your CMakeLists.txt
.
cmake_minimum_required(VERSION 3.10)
project(my_bot)
add_subdirectory(lib/tgbotxx) # <-- clone tgbotxx in your project's lib/ directory
add_executable(${PROJECT_NAME} main.cpp)
target_link_libraries(${PROJECT_NAME} PUBLIC tgbotxx) # <-- link with tgbotxx