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v11.0.0

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@meszaros-lajos-gyorgy meszaros-lajos-gyorgy released this 19 Dec 21:01
· 305 commits to main since this release
  • Breaking! loadOBJ() now gives back an object with both the meshes and materials
  • loadOBJ() now ignores line elements (lines starting with l) in obj files
  • loadObj() now passes the default flags to the materialFlags property as the 2nd parameter
  • added centralize and verticalAlign properties to loadOBJ()'s config object
  • added addPoint() function in tools/mesh as a way to extend a threejs geometry
  • added numberOfVertices() utility function for counting vertices inside a threejs geometry
  • entities now get a dummy inventory icon when not specified one by the code
  • fixed crashes when a texture was given but not found, the default jorge texture is used as replacement
  • improved warning and error messages
  • removed the tileable- prefix of tiled textures
  • added eslint for better code quality
  • extract some cache related functionality to a dedicated service