v11.0.0
meszaros-lajos-gyorgy
released this
19 Dec 21:01
·
305 commits
to main
since this release
- Breaking!
loadOBJ()
now gives back an object with both the meshes and materials loadOBJ()
now ignores line elements (lines starting withl
) in obj filesloadObj()
now passes the default flags to thematerialFlags
property as the 2nd parameter- added
centralize
andverticalAlign
properties toloadOBJ()
's config object - added
addPoint()
function in tools/mesh as a way to extend a threejs geometry - added
numberOfVertices()
utility function for counting vertices inside a threejs geometry - entities now get a dummy inventory icon when not specified one by the code
- fixed crashes when a texture was given but not found, the default jorge texture is used as replacement
- improved warning and error messages
- removed the
tileable-
prefix of tiled textures - added eslint for better code quality
- extract some cache related functionality to a dedicated service