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made-with-python MIT license

Automates Cellulaires

Jeux de la vie de John Conway

Exemple: le planeur

État initial
[0, 1, 0, 0, 0, 0, 0, 0, 0, 0]
[0, 0, 1, 0, 0, 0, 0, 0, 0, 0]
[1, 1, 1, 0, 0, 0, 0, 0, 0, 0]
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

État final
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[0, 0, 0, 0, 0, 1, 0, 0, 0, 0]
[0, 0, 0, 0, 0, 0, 1, 0, 0, 0]
[0, 0, 0, 0, 1, 1, 1, 0, 0, 0]
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

La fourmi de Langton

simulation

Automate Cellulaire Élementaire

Exemple: règle 30

rule30

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