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Notes for non~experts in DSP
This chapter is based on the most common questions asked by NWaves users.
There are some not obvious usage and performance tips, so feel free to ask questions!
1) How to setup my filter and get it working?
2) I want to get MFCCs like in Kaldi/HTK
3) I want to get MFCCs like in librosa
4) MfccExtractor produces strange results
5) Tips for efficient online data processing
First of all, you need to define your filter parameters. Regardless of the filter type, at least one cutoff frequency must be specified. Since DSP deals with discrete-time signals and systems, you need to pass normalized frequency (the number within [0, 0.5] range). If you have frequency value in Hz then you need to divide it by the sampling frequency of your signal:
int samplingRate = signal.SamplingRate;
double freq = 1000; // 1000 Hz, for example
double f = freq / samplingRate; // normalize frequency onto [0, 0.5] range
int order = 5;
var filter = new Butterworth.HighPassFilter(f, order);
// another example - FIR lowpass filter:
order = 25;
var lpf = DesignFilter.FirWinLp(order, f);
Now the filter is ready to be applied to input data.
Offline processing means that filter processes entire signal / array and produces new signal as output.
Online processing means that filter processes data sample after sample (or chunk after chunk).
Filters have state, so call filter.Reset()
if you need to start filtering new data "from scratch".
// preferred way for offline filtering:
var filtered = filter.ApplyTo(signal);
// online filtering:
foreach (var sample in onlineSamples)
filteredSample = filter.Process(sample)
// or new chunk is available:
//
void ProcessData(float[] data)
{
filter.Process(data, output);
//filter.Process(data, data); // or in-place
}
filter.Reset();
Read more about online filtering
With IIR filters it's often preferable to work with their SOS decompositions.
Read more here:
https://colab.research.google.com/drive/1A_y7sTt3qJoQMyhSv-tOT_pv6-pk4a8d?usp=sharing
In most cases single precision is sufficient for filtering operations, so NWaves classes/functions operate on data with single precision. However, alternative classes for filtering with double precision are also available (we're talking here about filtering operation itself; filter design and analysis is always done with double precision). They can be found in Filters.Base64
namespace (+ OlsBlockConvolver64
and OlaBlockConvolver64
):
var tf = new Filters.Butterworth.BandPassFilter(4f/250, 8f/ 250, 5).Tf;
// it's ok: TransferFunction has always been with double precision, so use it here:
var filter = new Filters.Base64.IirFilter64(tf);
// offline filtering:
// now the filter carries out all its operations with double precision:
var filtered = signal.Samples.Select(s => filter.Process(s));
// filter.Process() accepts one sample of type 'double' and returns 'double'
// so we have Enumerable<double> and we can LINQ-materialize it whenever we want
// online filtering:
// while (double_sample)
// filteredSample = filter.Process(double_sample)
// we can downcast filteredSample to float if we need
If you're getting a row of NANs at random frames samples, check that MfccExtractor
instance is not shared by several threads (it's not thread-safe). If you need parallelization and better performance, call extractor.ParallelComputeFrom()
method. If there's a crucial need for your own parallelization scheme, create a separate extractor for each task.
If filter order exceeds approx. 60-65, don't call filter.Process(sample)
(filtering will be slow, since in case of online filtering FirFilter
does not provide options for using a (faster) block convolution). Switch to block convolvers (OlsBlockConvolver
or OlaBlockConvolver
) instead:
var kernel = DesignFilter.FirWinLp(431, 0.12);
var filter = new FirFilter(kernel);
var blockConvolver = OlsBlockConvolver.FromFilter(filter, 2048);
// usually the second parameter is approx. 4N, where N is filter order
// or without creating filter object:
var blockConvolver = OlsBlockConvolver(kernel, 2048);
// processing loop:
// while new input sample is available
{
var outputSample = blockConvolver.Process(sample);
}
blockConvolver.Reset();
// or:
// while new input buffer is available
{
blockConvolver.Process(input, output);
// blockConvolver.Process(input, input); // or in-place
}
If you do IIR filtering and you face numerical problems with IirFilter/ZiFilter
then switch to second-order sections (SOS):
- obtain SOS via
DesignFilter.TfToSos()
- construct
FilterChain
and use it as a filter
var tf = new Butterworth.BandPassFilter(0.1, 0.16, 7).Tf;
TransferFunction[] sos = DesignFilter.TfToSos(tf);
var sosFilter = new FilterChain(sos);
var y = sosFilter.ApplyTo(x);
// or process samples online:
// ... outSample = sosFilter.Process(sample);
If the filter is still amplifying signal too much, try re-estimating gain:
// ========== setup filter ===========
var order = 10;
var filter = new Filters.Butterworth.BandPassFilter(4f / 250, 8f / 250, order);
var sos = DesignFilter.TfToSos(filter.Tf);
var filters = new FilterChain(sos);
// =========== filtering ==============
var gain = filters.EstimateGain();
var filteredSignal = filters.ApplyTo(signal, gain);
// or in a loop
//while (<inputSample is available>)
//{
// var outputSample = filters.Process(inputSample, gain);
// ...
//}