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Release #1819
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…ed (#1817) * fix: when an element is destroyed, its child elements are not destroyed * chore: add changeset
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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bench.add('get object props', () => { | ||
propsKeys.forEach((key) => { | ||
props[key]; |
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Code scanning / CodeQL
Expression has no effect Warning test
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propsKeys.forEach((key) => { | ||
bench.add(`get canvas context props - ${key}`, async () => { | ||
canvasContext[key]; |
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Code scanning / CodeQL
Expression has no effect Warning test
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propsKeys.forEach((key) => { | ||
bench.add(`get offscreenCanvas context props - ${key}`, async () => { | ||
offscreenCanvas[key]; |
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Code scanning / CodeQL
Expression has no effect Warning test
import * as lil from 'lil-gui'; | ||
import { type Canvas } from '@antv/g'; | ||
import * as tinybench from 'tinybench'; | ||
import { isNil } from '@antv/util'; |
Check notice
Code scanning / CodeQL
Unused variable, import, function or class Note test
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